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Lead & Gold Gangs Of The Wild West .bundle & .fcl
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bacter
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Re: Lead & Gold Gangs Of The Wild West .bundle & .fcl
The (possible) structure of the "fort.fcl" file: (Not tested yet)
Code: Select all
-> Header (8 bytes)
-> NumberOfFiles : DWORD
-> Unknown : DWORD // 10000h
-> For each file (8 bytes for each file):
-> FileStartPosition : DWORD
-> CompressedFileSize : DWORD
-> File data, uses ZLIB compression
- aluigi
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Re: Lead & Gold Gangs Of The Wild West .bundle & .fcl
the game uses the Diesel engine so for the bundle archives you can use my script:
http://aluigi.org/papers/bms/bundle.bms
http://aluigi.org/papers/bms/bundle.bms
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pixellegolas
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Re: Lead & Gold Gangs Of The Wild West .bundle & .fcl
I remember trying a tool for bionic commando on lead and gold and worked. Its a windows program where you see structure and all. Dont remember the link but a quick google gives me this page
http://www.bioniccommando.com/forum/sho ... .php?t=495
http://www.bioniccommando.com/forum/sho ... .php?t=495
Re: Lead & Gold Gangs Of The Wild West .bundle & .fcl
any can help me ! how to extract and insert fcl ?!
