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Re: Singularity .bin file

Posted: Wed Jul 14, 2010 12:44 pm
by nightvison

Re: Singularity .bin file

Posted: Sun Aug 01, 2010 4:25 pm
by Jurko
Try use Hex Editor Neo (http://www.hhdsoftware.com/Family/hex-editor.html) and set encoding to UNICODE (UTF-16)-See screen. And after editing set encoding back to ANSI-See screen.

set encoding to UNICODE (UTF-16)
Image

set encoding back to ANSI
Image

Re: Singularity .bin file

Posted: Sun Jan 11, 2015 5:35 am
by bloodzone
In any tool is not a dismantling....

How to extract the font? ui_GFx_fonts.xxx
How to extract the txt? Coalesced_INT.bin

Will appreciate your help.

Re: Singularity .bin file

Posted: Sun Jan 11, 2015 8:25 pm
by volfin
For Unreal games there is really only one tool to know about:

http://www.gildor.org/en/projects/umodel

Extracts models and textures from just about every Unreal game in the last decade. Including Singularity.

can check the compatibility table for the full list of games it supports:

http://www.gildor.org/projects/umodel/compat

Re: Singularity .bin file

Posted: Tue Jan 13, 2015 6:29 am
by bloodzone
volfin wrote:For Unreal games there is really only one tool to know about:

http://www.gildor.org/en/projects/umodel

Extracts models and textures from just about every Unreal game in the last decade. Including Singularity.

can check the compatibility table for the full list of games it supports:

http://www.gildor.org/projects/umodel/compat

Bogiman is no txt file extraction