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CnC: Red Alert 3 - Big .cdata files
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Researchman
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CnC: Red Alert 3 - Big .cdata files
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Researchman
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Re: CnC: Red Alert 3 - Big .cdata files
That is it is impossible even to reproduce or convert\dump?
Question such:
that is known about EA Layer 3?
Question such:
that is known about EA Layer 3?
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jhonsadins
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Re: CnC: Red Alert 3 - Big .cdata files
In addition to FMV, the EA audio chunk types are frequently used throughout Electronic Arts games for music tracks, audio effects and speech. Older titles use the .ASF file extension for individual music tracks, whereas newer titles store multiple audio sequentially within the one file (hence rational for the ending chunk types) and use a variety of file extensions. wow man i am dying to play it..
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Researchman
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Re: CnC: Red Alert 3 - Big .cdata files
If anyone can help, PM for getting files for tests and research.
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Researchman
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Re: CnC: Red Alert 3 - Big .cdata files
Thought the problem:
Here a small program, which cut big .cdata file from DataStaticStream.big, but dont work - any run(just and drop .cdata) is APPCRASH.
Anyone try use and fix it?
Here a small program, which cut big .cdata file from DataStaticStream.big, but dont work - any run(just and drop .cdata) is APPCRASH.
Anyone try use and fix it?
