New Member in need of help (Opening ARC File)

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CodeMan89
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New Member in need of help (Opening ARC File)

Post by CodeMan89 » Wed Jun 16, 2010 2:47 pm

Ok, I am new and will probably ask a lot of questions. Anyway, I am in dire need of something to open a Sonic the Hedgehog 2006 Xbox 360 ARC file. I have no experience in programming (But if anyone can teach me, I'd be greatful.) Any advice?

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Re: New Member in need of help (Opening ARC File)

Post by CodeMan89 » Fri Jun 18, 2010 3:21 am

Actually, All i need is some practice. I want to start with an arc file. Any suggestions on how to begin?

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chrrox
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Re: New Member in need of help (Opening ARC File)

Post by chrrox » Fri Jun 18, 2010 3:23 am

just upload an arc to look at most likely it is using xmem compression so you can use xbedecompress from the xbox sdk to extract it.
if you upload a sample i can tell you.

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Re: New Member in need of help (Opening ARC File)

Post by CodeMan89 » Fri Jun 18, 2010 3:32 am

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Re: New Member in need of help (Opening ARC File)

Post by CodeMan89 » Sat Jun 19, 2010 10:08 am

Well...

If someone can give me a full explanation of how quickbms.exe & xbdecompress.exe works, I'd be really greatful. Then I could do this stuff all by myself. I am sorry & request so many things. I am new to this whole conversion/hacking thing.

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Re: New Member in need of help (Opening ARC File)

Post by chrrox » Sat Jun 19, 2010 11:55 am

this sonic game uses zlib i can't make an extraactor for all files without a lot of samples but this will work for the file you gave me.

Code: Select all

endian big

goto 0x70
savepos tblstart
math namestart + 0x120
for i = 0 < 9
goto tblstart
get unk01 short
get nameoff1 short
get offset long
get zsise long
get size long
savepos tblstart
set nameoff namestart
math nameoff + nameoff1
goto nameoff
get name string
comtype unzip_dynamic
clog name offset size size
next i
Last edited by chrrox on Tue Jun 22, 2010 8:18 pm, edited 1 time in total.

CodeMan89
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Re: New Member in need of help (Opening ARC File)

Post by CodeMan89 » Sat Jun 19, 2010 12:13 pm

Absolutely. I need that extractor. I've been trying to get Mephiles' Model for a few days now.

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Re: New Member in need of help (Opening ARC File)

Post by CodeMan89 » Sun Jun 20, 2010 6:56 pm

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Re: New Member in need of help (Opening ARC File)

Post by CodeMan89 » Tue Jun 22, 2010 7:12 pm

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Re: New Member in need of help (Opening ARC File)

Post by CodeMan89 » Fri Jun 25, 2010 12:05 am

Never mind.

I found a tool called arctool.exe at X-Cult and extracted the files from the .arc files.

now i need something to turn xnm files into 3ds files.

or does 3ds max 2011 have a xnm support plugin?

To tell the truth, I have no clue which is the model file.

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Re: New Member in need of help (Opening ARC File)

Post by CodeMan89 » Sun Jun 27, 2010 6:56 pm

Sorry to bump this topic, but i need something to convert .xno files (Which, if i'm not mistaken, are model files.

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Re: New Member in need of help (Opening ARC File)

Post by CodeMan89 » Sun Jul 11, 2010 5:44 am

I really want Mephiles' model. All I want is a way to convert .xno files.

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