sorry MrAdults. it still looks screwy. here are the files i used...MrAdults wrote:You can write a .noesis file like this. Just upgrade to v3.78 before you try loading it, or the anims won't sync.itoikenza wrote:MrAdults by any chance is it possible to combine models inside of noesis? all i have is 3dmax 2010 otherwise. cause i'd love to give Seifer his gunblade. i ripped both separately... also please tell me the kinect interface still works...This works for Squall, didn't test Seifer. Also, yes, Kinect support is currently working fine.Code: Select all
NOESIS_SCENE_FILE version 1 physicslib "" defaultAxis "0" sharedAnims "1" object { model "d0c000.dat" offset "(0 0 0)" rotate "(0 0 0)" } object { model "d0w000.dat" offset "(0 0 0)" rotate "(0 0 0)" }
(links removed by me. copyright infringement worries.. i pm'd them to you MrAdults )




