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Re: [Request] Kingdom Hearts Birth By Sleep models

Posted: Sun Nov 28, 2010 8:40 am
by Mirrorman95

Re: [Request] Kingdom Hearts Birth By Sleep models

Posted: Sun Nov 28, 2010 10:58 pm
by Zerox
Nice attempt at a Xion head but to be honest there are flaws with it. The hair is part of the face mesh which really it should pop out. To be honest it only looks okay from the front. XD Sorry.
ultimaespio wrote:Anyway, found the old model of Aqua:

Image

Interestingly, the textures are 512x512 for this one.
I can't seem to find it I've looked at every model in BBS0.dat's dump. So where did you find it and what version American or Japanese?

Re: [Request] Kingdom Hearts Birth By Sleep models

Posted: Sun Nov 28, 2010 11:02 pm
by ultimaespio
It's in BB1.dat, Jap version. Can't remember the number, but it's one of the biggest pmo's. So just arrange them in Noesis by size and you'll find it.

You can find Ven's awakenings and a part of Disney Town in there too.

Re: [Request] Kingdom Hearts Birth By Sleep models

Posted: Sun Nov 28, 2010 11:43 pm
by Mirrorman95
I know the face is messed up, but I don't have a non-BMD0 render of her face without the hair sticking out, and the ears don't come out right. So it's just close to a PS2-quality model of Xion's head that I know how to produce so far.
Also, is there a way to extract the files out of P2s? I've kind of been asking this a few times, but I never really got a response.

Re: [Request] Kingdom Hearts Birth By Sleep models

Posted: Mon Nov 29, 2010 5:47 am
by Mirrorman95
Console Tool 3.0 has come out, but it can't view BMD0 or NSBMD files.

Re: [Request] Kingdom Hearts Birth By Sleep models

Posted: Mon Nov 29, 2010 7:39 pm
by dzre
Could you post the ven's awakenings' textures here?

Re: [Request] Kingdom Hearts Birth By Sleep models

Posted: Wed Dec 01, 2010 3:21 am
by Zerox
Well I found the previous versions of Aqua's model. They were both in BBS3.dat. I also found a unfinished Bruiser unversed that has a texture without any real shading on it in BBS3.dat as well. Both in the japanese version.

I was able to find the "No Name" Keyblade in the English version of BBS's .dat files. But I can't seem to find any of his weapons. Has anyone had any luck finding them even just the textures for them?

Re: [Request] Kingdom Hearts Birth By Sleep models

Posted: Wed Dec 01, 2010 3:51 am
by Mirrorman95
I personally have not found that. Also, does anyone have the models or textures for the Tron-styled Keyblades?

Re: [Request] Kingdom Hearts Birth By Sleep models

Posted: Wed Dec 01, 2010 4:13 am
by Panzah
Mysterious Figure's weapons are FX based, just like Xemnas' etheral blades. Basicly, there is no model file for them, they are just FX effects.

Re: [Request] Kingdom Hearts Birth By Sleep models

Posted: Wed Dec 01, 2010 4:25 am
by Zerox
dzre wrote:Could you post the ven's awakenings' textures here?
Check your private messages.
Mirrorman95 wrote:I personally have not found that. Also, does anyone have the models or textures for the Tron-styled Keyblades?
That's too bad. And no I don't have them, though really that's a question better suited to a KH2 thread such as this: viewtopic.php?f=16&t=5394
Panzah wrote:Mysterious Figure's weapons are FX based, just like Xemnas' etheral blades. Basicly, there is no model file for them, they are just FX effects.
Like I said or textures, but I don't think anyone has found them.

Re: [Request] Kingdom Hearts Birth By Sleep models

Posted: Wed Dec 01, 2010 4:35 am
by Panzah
If anything, I'd say they are in BBS2. There's so many files there though I just CBA to even check, since almost everything there is map props.

Re: [Request] Kingdom Hearts Birth By Sleep models

Posted: Thu Dec 02, 2010 8:34 am
by Soraoscuro
Zerox wrote:Well I found the previous versions of Aqua's model. They were both in BBS3.dat. I also found a unfinished Bruiser unversed that has a texture without any real shading on it in BBS3.dat as well. Both in the japanese version.

I was able to find the "No Name" Keyblade in the English version of BBS's .dat files. But I can't seem to find any of his weapons. Has anyone had any luck finding them even just the textures for them?
All keyblades are in BBS1.dat. Their name is something like wXXyy00, XX being the number of the weapon, 01, 02, (...) and yy being the name of the character who weilds it "te=Terra, ve=Ventus, aq=Aqua". Example: w01ve00 = Ven's starting keyblade.

Re: [Request] Kingdom Hearts Birth By Sleep models

Posted: Thu Dec 09, 2010 5:02 am
by Mirrorman95
Is there a way to make a special pmo extractor for bbs2.dat? One that doesn't clump up some of the files into big files containing several PMOs, TIM2s, and other files? Or even one that doesn't break up the geometry? Or even an extractor for some of the non-pmf non-pmo non-at3 files? Not to be a bother, but I'm just asking if anyone has made new developments for this game's files. If not, does anyone know which files represent Castle Oblivion? Also, is there a BCD file viewer?

Re: [Request] Kingdom Hearts Birth By Sleep models

Posted: Thu Dec 16, 2010 1:51 am
by Mirrorman95
No one's posted in this topic in a week, so I might gain some insight by posting again.
How do I view bcd files? And also, in which BBS2 ARC is the Castle Oblivion geometry located?

Re: [Request] Kingdom Hearts Birth By Sleep models

Posted: Fri Dec 17, 2010 3:11 am
by Mirrorman95
Since no one else has been posting on the topic, I would like to point out that Falo said he'd release a new version of the converter two months ago and hasn't posted on XeNTaX since.