13th Century - Death or Glory models

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Tosyk
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13th Century - Death or Glory models

Post by Tosyk » Tue Apr 27, 2010 4:17 pm

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Re: 13th Century - Death or Glory models

Post by FurryFan » Tue Apr 27, 2010 11:57 pm

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Re: 13th Century - Death or Glory models

Post by Tosyk » Wed Apr 28, 2010 12:24 pm

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Re: 13th Century - Death or Glory models

Post by Karpati » Fri Apr 30, 2010 7:21 pm

Tosyk,

The 3D Object Converter supports this file type for load.
http://web.t-online.hu/karpo

Please install the v4.40 or use the v4.40 portable version.
After that you must upgrade to v4.417 using the Help/Check for updates... function.

I uploaded the converted files in Wavefront .obj/mtl format to my web page:
http://web.t-online.hu/karpo/oss_to_obj.zip

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Re: 13th Century - Death or Glory models

Post by Tosyk » Sun May 02, 2010 9:19 am

Karpati wrote:Tosyk,

The 3D Object Converter supports this file type for load.
http://web.t-online.hu/karpo

Please install the v4.40 or use the v4.40 portable version.
After that you must upgrade to v4.417 using the Help/Check for updates... function.

I uploaded the converted files in Wavefront .obj/mtl format to my web page:
http://web.t-online.hu/karpo/oss_to_obj.zip
Many thanks! But I want models with skinning data. Maybe you can help me?
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Re: 13th Century - Death or Glory models

Post by Karpati » Sun May 02, 2010 9:32 am

Unfortunately I don't have this game and I don't have a full model (3d model + its texture file).
I wrote this loader module based on your sample files, but it loads the UV texture coords from the .oss file and it writes to the .obj file.

Can you upload the texture files for your (uploaded) sample files ?

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Re: 13th Century - Death or Glory models

Post by Karpati » Wed May 12, 2010 5:17 pm

Tosyk,

The 3D Object Converter supports the .osm and the .oss file formats for load.
http://web.t-online.hu/karpo

Please install the v4.40 or use the v4.40 portable version.
After that you must upgrade to v4.418 using the Help/Check for updates... function.

See this nice gallery (original .osm and the converted Wavefront .obj/mtl files):
http://web.t-online.hu/karpo/gallery_xi ... _dorg.html

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Re: 13th Century - Death or Glory models

Post by Tosyk » Fri May 21, 2010 8:08 pm

Karpati wrote:Tosyk,

The 3D Object Converter supports the .osm and the .oss file formats for load.
http://web.t-online.hu/karpo

Please install the v4.40 or use the v4.40 portable version.
After that you must upgrade to v4.418 using the Help/Check for updates... function.

See this nice gallery (original .osm and the converted Wavefront .obj/mtl files):
http://web.t-online.hu/karpo/gallery_xi ... _dorg.html

Dear Karpati, but how about bones?
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Re: 13th Century - Death or Glory models

Post by Karpati » Sat May 22, 2010 4:46 pm

Tosyk,

My program does not use the bones and the animation datas.

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Re: 13th Century - Death or Glory models

Post by Tosyk » Sat May 22, 2010 4:51 pm

Karpati wrote:Tosyk,

My program does not use the bones and the animation datas.
Why is your program does not support the bones, they are difficult to interpret / understand? Or what?

It would be very useful!
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