I had a quick look over these non planar polys (which are all 3 point BTW).
as you can see, from the body of the 69 Charger,

There are 14129 nonplanars, and they cover most of the surfaces the object has.
Putting in a sanity check to remove duped tris (or rather tris with two vertices in the same place) would be a good move to reducing overall model size.
I was wondering what these extras could be. I can't remember if Forza3 shows actual car geometry damage as well as texture damage but could it be something to do with where the car buckles on impact or maybe to do with collision detection in general. either way, removing them doesnt seem to hurt the model.



