Moto Racer 1 files
Posted: Tue Feb 16, 2010 11:16 pm
Hi,
Moto racer is one of my favourite arcade games of all times, it was colorful and fast, and I really enjoyed it when it came out.

I would like to start studying its data files, for a project involving a simple 3d engine in OpenGL.
There are two main kinds of files in the game:
- BKF, archive files, they contain audio/textures/meshes data (the contained files need to be reversed, too)
- TRK files, I guess they contain the 3d geometry of the tracks, not sure about the textures, I guess they're in the respective bkf file.
I was wondering if anyone has some specification on moto racer 1 data files, so I don't have to reinvent the wheel.
That's the link to the playable demo, just in case you need it.
Thank you!!!
Moto racer is one of my favourite arcade games of all times, it was colorful and fast, and I really enjoyed it when it came out.

I would like to start studying its data files, for a project involving a simple 3d engine in OpenGL.
There are two main kinds of files in the game:
- BKF, archive files, they contain audio/textures/meshes data (the contained files need to be reversed, too)
- TRK files, I guess they contain the 3d geometry of the tracks, not sure about the textures, I guess they're in the respective bkf file.
I was wondering if anyone has some specification on moto racer 1 data files, so I don't have to reinvent the wheel.
That's the link to the playable demo, just in case you need it.
Thank you!!!