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Detecting and extracting havok animation data

Posted: Tue Jan 19, 2010 11:05 pm
by rogueclarkey
Hi there,

I'm wondering if anyone has come across a way to tell if animation data is compressed for the havok animation sdk?

I'm looking at animation data for Star Wars Force Unleashed and I can't make any sense of the keyframe data stored for each bone.

viewtopic.php?f=10&t=3823&p=34905#p34905

After some digging on the internet I think this game may use havok for animation and that the data may be in a compressed format.

I'm hoping anyone out there looking at animation data for other games may be able to provide an insight?

Fingers crossed :)

Re: Detecting and extracting havok animation data

Posted: Thu Feb 11, 2010 2:50 am
by grimdoomer
If you could upload the animation file I might be able to help.