microkong wrote:* Convert AION mesh, skin and animation to .dae
* Running on python 2.5/2.6
* Modify the path and mesh/animation name in the aion2collada.py
* Use RPGViewer to unpack the aion pak
* The .dae can be imported to 3dsmax9 using OpenCOLLADA 3ds Max Plugin 1.2.5
* The code is base on cgf reader in PyFFI 2.0.5 and collada writer in Collada Blender 0.3.159
Who can tell me what to write these scripts? Should it be a max or a blender? Or Nemesis