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Borrow Hill .cxt files

Posted: Sat Dec 19, 2009 12:33 am
by Kataah
The contents of this post was deleted because of possible forum rules violation.

Re: Borrow Hill .cxt files

Posted: Tue Apr 26, 2011 6:30 pm
by merlinsvk
+1 for script/editor/converter :)

Re: Borrow Hill .cxt files

Posted: Tue Apr 26, 2011 7:19 pm
by aluigi
they are Adobe Shockwave Director files.

they can be opened with Adobe Director but I guess that for some of them it could refuse to do it because they could be protected.
Note that it doesn't mean it's a real protection/encryption, so the content is there.

Re: Borrow Hill .cxt files

Posted: Tue Apr 26, 2011 7:28 pm
by aluigi
anyway if someone is interested and Adobe Director doesn't want to load the files, I have a script for dumping this content and I could release it

Re: Borrow Hill .cxt files

Posted: Tue Apr 26, 2011 10:03 pm
by merlinsvk
Oh yeah Aluigi. You were right. Files are protected. :[

Re: Borrow Hill .cxt files

Posted: Wed Apr 27, 2011 11:59 am
by aluigi
the script will be uploaded at the following locations:
http://aluigi.org/papers/bms/shockwave.bms

at the moment I have not uploaded it yet because there is a small bug in quickbms and so I prefer to wait the next version for releasing the script (I could release it also now because it's not a real bug but don't know, I'm thinkin about it).

Re: Borrow Hill .cxt files

Posted: Wed Apr 27, 2011 9:35 pm
by merlinsvk
Great :)
Meanwhile I have found programme called DirOpener, which can unprotect that files, so they can be easily loaded in Macromedia Director MX 2004 (newer version of Director can it load too, but game can not read them).

Thanks for pointing to Director, Aluigi :up:

Re: Borrow Hill .cxt files

Posted: Wed Jan 14, 2015 10:55 pm
by TanatOS
aluigi
For .dir this script dump files that shorter by 8 bytes, because

Code: Select all

            math SIZE   -= 8
Commenting this line may help, but I don't know how it will affect on other formats.