Can someone help me on this files? The header file is just xml file and the package file are data!
But the data are compressed with a unknow method which I can not figure it out! Please help on this.
Thanks
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[Xbox 360] Mobile Suit Operation Troy compressed files
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fatduck
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[Xbox 360] Mobile Suit Operation Troy compressed files
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Re: [Xbox 360] Mobile Suit Operation Troy compressed files
the extraction of the files is trivial, the problem is their decompression because I don't know what algorithm is used.
I only know that it's the same/similar header used in Wolfenstein and other games.
in the meantime this is the quickbms script for the extraction of the files "as is" (so still compressed or encoded or what they are):
I only know that it's the same/similar header used in Wolfenstein and other games.
in the meantime this is the quickbms script for the extraction of the files "as is" (so still compressed or encoded or what they are):
Code: Select all
open FDDE header 0
open FDDE package 1
for
findloc NAME string "Name="
math NAME += 6
goto NAME
getct NAME string 0x22
findloc OFFSET string "Offset="
math OFFSET += 8
goto OFFSET
getct OFFSET string 0x22
findloc SIZE string "Size="
math SIZE += 6
goto SIZE
getct SIZE string 0x22
log NAME OFFSET SIZE 1
next