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Soul Calibur 4
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chrrox
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- aluigi
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Re: Soul Calibur 4
no, it's not xmem. I have tried also various offsets and xmem crashes ever so it's not it.
I have tried also to see if with findxor was possible to find something readable but nothing.
I have tried also to see if with findxor was possible to find something readable but nothing.
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fatduck
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Re: Soul Calibur 4
I saw a news on a japanese forum said that the compression it use is called "xcompression" from X360 SDK.
Which is the same as MS LZX used in their cab file!?
I love this game as well, hope that someone could figure out a decompression method!
Which is the same as MS LZX used in their cab file!?
I love this game as well, hope that someone could figure out a decompression method!
No more Fatduck, no more FatImporter, Byebye everyone!
- aluigi
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Re: Soul Calibur 4
judging the tests performed with libmspack and xmemcompress the algorithms of the so called "lzx used in CABs" and the xmem one are differents (maybe just a bit) because libmspack isn't able to unpack the data compressed with XMemCompress using the CAB or the CHM settings.
this can be verified also with quickbms which implements all the 3 algorithms.
while about this SC4 game from my tests the XMemDecompress function crashes ever in any case even adding additional zero bytes (for example like I did with DMC4 with success) or starting the decompression from different offsets.
so if it's xcompress... prove it :)
maybe it could use different initialization parameters (all supported by quickbms) but it's rare.
this can be verified also with quickbms which implements all the 3 algorithms.
while about this SC4 game from my tests the XMemDecompress function crashes ever in any case even adding additional zero bytes (for example like I did with DMC4 with success) or starting the decompression from different offsets.
so if it's xcompress... prove it :)
maybe it could use different initialization parameters (all supported by quickbms) but it's rare.
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fatduck
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Re: Soul Calibur 4
I had downloaded the demo few day ago and found that the compression is a bit different like LZ!?
Here are some files if anyone is interested in this game!
<link removed due forum rules violation>
Here are some files if anyone is interested in this game!
<link removed due forum rules violation>
No more Fatduck, no more FatImporter, Byebye everyone!
- aluigi
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Re: Soul Calibur 4
this is the same format used also in other games like Wolfenstein and the game posted here viewtopic.php?f=21&t=3891
- aluigi
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Re: Soul Calibur 4
just for keeping the thread updated, I have been able to successfully decompress the 0x0FF512EE files but still no luck with the 0x0FF512ED ones
- aluigi
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Re: Soul Calibur 4
an idea, in the meantime that I solve the technical doubts why not using directly the xbdecompress.exe tool?
it works perfectly so who cares? :)
it works perfectly so who cares? :)
- aluigi
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chrrox
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- Tosyk
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