Hi all,
After several weeks wrangling with the new Fallen Earth MMO I've made some progress, but have finally hit a roadblock. If anyone cares to look these two files over to see if they can decipher the compression/encryption, please do!
I've successfully extracted all the textures and targa files from the game, and although I've retrieved a lot of great content I'm still unable to get any of the other data reversed.
Attached is a zip file containing two files:
hmf_ragdoll.xml.obfuscated -> a file in compressed/encrypted form
hmf_ragdoll.xml.decoded -> the same file inflated and decrypted
Bugtest has been kind enough to assist me with a lot of questions, but it seems to be looking more and more like zlib compression with a dictionary file. Anyways if someone would like to take a whack at these just to see if they have an, "AHA!" moment, any help would be greatly appreciated.
P.S. If you're wondering how I have a decoded version of the file, it's because some assets are not loaded into the game's proprietary archive and are instead extracted/decoded and written during the install process.
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Compressed and Encrypted: Do you feel lucky punk?
Compressed and Encrypted: Do you feel lucky punk?
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- Corwin
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Re: Compressed and Encrypted: Do you feel lucky punk?
Developers are smartasses nowadays, they don't use popular algorithms to compress their data. I just reversed my first gamepack (yup, i'm still noob) and you know what? Compression algorithm is unique for the game i reversed. So i think you just have to get your game and reverse its exe file. It's pain in the arse, but this is the only way you can reverse some formats - first reverse the game and find out how it works with its files. 
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