Scrapland SM3 format?
Posted: Mon Sep 21, 2009 8:34 pm
Has anyone ever created a converter for Scrapland models? I know it's an older game, but it has surprisingly nice meshes and large textures (1024x1024).
I think it's Quake 3 engine based, but I can't tell if the sm3 meshes are a derivative of the MD3 format.
Here is a link to some meshes if anyone thinks they could figure it out:
http://www.merzo.net/TEST2/chars/bankdi ... rector.sm3
http://www.merzo.net/TEST2/chars/bankma ... master.sm3
The ".packed" extractor thread is here:
viewtopic.php?f=10&t=2250&p=18672&hilit ... and#p18672
or you can use the "watto game extractor", .....or you can pm me
I think it's Quake 3 engine based, but I can't tell if the sm3 meshes are a derivative of the MD3 format.
Here is a link to some meshes if anyone thinks they could figure it out:
http://www.merzo.net/TEST2/chars/bankdi ... rector.sm3
http://www.merzo.net/TEST2/chars/bankma ... master.sm3
The ".packed" extractor thread is here:
viewtopic.php?f=10&t=2250&p=18672&hilit ... and#p18672
or you can use the "watto game extractor", .....or you can pm me