http://netload.in/dateiEkrDm8Rzpt/ANI000.rar.htm
and i found this log file when i extracted the packed files.(xor'ed ones.)
Code: Select all
**** xc3dsmax Log File ****
****** 09/01/14 15:23 ******
****************************
Nodes: 147
Frame: 0
****************************
0_ACT2 -> helper (dummy)
2_GRAPH_ACT2 -> helper (dummy)
2_GRAPH_dec235 -> helper (dummy)
gfx_anim_morgue_tiroir_01 -> helper (dummy)
gfx_anim_morgue_porte_01 -> object
vertices: 70
faces: 124
materials: 1
orig_gfx_morgue_00
Map #21 / gfx_morgue_00.dds (native: m:\gfx_morgue_00.dds)
gfx_anim_morgue_plateau_01 -> object
vertices: 112
faces: 190
materials: 1
gfx_obj017_2 -> object
vertices: 157
faces: 296
materials: 3
obj017 - mat1
Map #1 / Obj017_DF.dds (native: m:\obj017_df.dds)
Map #4 / Obj017_OP.dds (native: m:\obj017_op.dds)
obj017 - mat2
Map #2 == Obj017_DF.dds
obj017 - mat3
Map #3 == Obj017_DF.dds
Map #6 == Obj017_OP.dds
gfx_obj_manequin1 -> object
vertices: 1146
faces: 2215
materials: 3
manequin_femme_tete
Map #9892 / manequin_femme_tete.dds (native: m:\manequin_femme_tete.dds)
manequin_femme_bas
Map #9894 / manequin_femme_haut.dds (native: m:\manequin_femme_haut.dds)
manequin_femme_haut
Map #9893 / manequin_femme_bas.dds (native: m:\manequin_femme_bas.dds)
gfx_obj_manequin1_ficelle -> object
vertices: 68
faces: 132
materials: 2
etiquette
etiquette_df / etiquette_morgue.dds (native: m:\etiquette_morgue.dds)
ficelle
gfx_anim_morgue_tiroir_05 -> helper (dummy)
gfx_anim_morgue_porte_05 -> object
vertices: 70
faces: 124
materials: 1
gfx_anim_morgue_plateau_05 -> object
vertices: 112
faces: 190
materials: 1
gfx_obj021_2 -> object
vertices: 157
faces: 296
materials: 3
obj021 - mat1
Map #1 / Obj021_DF.dds (native: m:\obj021_df.dds)
Map #4 / Obj021_OP.dds (native: m:\obj021_op.dds)
obj021 - mat2
Map #2 == Obj021_DF.dds
obj021 - mat3
Map #3 == Obj021_DF.dds
Map #5 == Obj021_OP.dds
gfx_obj_manequin2 -> object
vertices: 1491
faces: 2893
materials: 3
manequin_femme_tete
Map #9892 == manequin_femme_tete.dds
manequin_femme_haut
Map #9893 == manequin_femme_bas.dds
manequin_femme_bas
Map #9894 == manequin_femme_haut.dds
gfx_obj_manequin2_ficelle -> object
vertices: 68
faces: 132
materials: 2
gfx_anim_morgue_tiroir_03 -> helper (dummy)
gfx_anim_morgue_porte_03 -> object
vertices: 70
faces: 124
materials: 1
gfx_anim_morgue_plateau_03 -> object
vertices: 112
faces: 190
materials: 1
gfx_obj029_2 -> object
vertices: 157
faces: 296
materials: 3
obj029 - mat1
Map #1 / Obj029_DF.dds (native: m:\obj029_df.dds)
Map #4 / Obj029_OP.dds (native: m:\obj029_op.dds)
obj029 - mat2
Map #2 == Obj029_DF.dds
obj029 - mat3
Map #3 == Obj029_DF.dds
Map #5 == Obj029_OP.dds
gfx_obj025_2 -> object
vertices: 157
faces: 296
materials: 3
obj025 - mat1
Map #1 / Obj025_DF.dds (native: m:\obj025_df.dds)
Map #4 / Obj025_OP.dds (native: m:\obj025_op.dds)
obj025 - mat2
Map #2 == Obj025_DF.dds
obj025 - mat3
Map #3 == Obj025_DF.dds
Map #5 == Obj025_OP.dds
gfx_obj_manequin3 -> object
vertices: 826
faces: 1579
materials: 3
manequin_femme_tete
Map #9892 == manequin_femme_tete.dds
manequin_femme_haut
Map #9893 == manequin_femme_bas.dds
manequin_femme_bas
Map #9894 == manequin_femme_haut.dds
gfx_obj_manequin3_ficelle -> object
vertices: 68
faces: 132
materials: 2
gfx_carreaux -> helper (dummy)
gfx_carreauP_01 -> object
vertices: 8
faces: 10
materials: 1
PCE3_gfx_carreaux
gfx_brick_02full / gfx_wall_brick_02full.dds (native: m:\gfx_wall_brick_02full.dds)
gfx_carreauR_01 -> object
vertices: 8
faces: 10
materials: 1
gfx_carreauE_01 -> object
vertices: 8
faces: 10
materials: 1
gfx_carreauS_01 -> object
vertices: 8
faces: 10
materials: 1
gfx_carreauS_02 -> object
vertices: 8
faces: 10
materials: 1
gfx_carreauR_02 -> object
vertices: 8
faces: 10
materials: 1
gfx_A_02 -> object
vertices: 4
faces: 2
materials: 1
PCE3_gfx_A_font
gfx_A_font_opa / gfx_A_font.dds (native: M:\gfx_A_font.dds)
gfx_carreauE_03 -> object
vertices: 8
faces: 10
materials: 1
gfx_D_02 -> object
vertices: 4
faces: 2
materials: 1
PCE3_gfx_D_font
gfx_D_font_opa / gfx_D_font.dds (native: M:\gfx_D_font.dds)
gfx_carreauE_02 -> object
vertices: 8
faces: 10
materials: 1
gfx_E_01 -> object
vertices: 4
faces: 2
materials: 1
PCE3_gfx_E_font
gfx_E_font_opa / gfx_e_font.dds (native: m:\gfx_e_font.dds)
gfx_carreauH_01 -> object
vertices: 8
faces: 10
materials: 1
gfx_D_01 -> object
vertices: 4
faces: 2
materials: 1
gfx_obj_grilleVentilation01 -> object
vertices: 72
faces: 44
materials: 1
gfx_grille_00
gfx_grille_00 / gfx_grille_00.dds (native: m:\gfx_grille_00.dds)
gfx_obj_morgue -> object
vertices: 247
faces: 400
materials: 1
gfx_obj_morgue
baked_gfx_morgue_00_CompleteMap / gfx_obj_morgueCM.dds (native: k:\svn\sl2_base\resources\gfx\levels\act2\graph\dec235\gfx_obj_morguecm.dds)
baked_gfx_morgue_00_LightingMap / gfx_obj_morgueLM.dds (native: k:\svn\sl2_base\resources\gfx\levels\act2\graph\dec235\gfx_obj_morguelm.dds)
gfx_anim_morgue_porte_06 -> object
vertices: 70
faces: 124
materials: 1
gfx_anim_morgue_porte_02 -> object
vertices: 70
faces: 124
materials: 1
gfx_anim_morgue_porte_04 -> object
vertices: 70
faces: 124
materials: 1
gfx_anim_morgue_plateau_06 -> object
vertices: 112
faces: 190
materials: 1
gfx_anim_morgue_plateau_02 -> object
vertices: 112
faces: 190
materials: 1
gfx_anim_morgue_plateau_04 -> object
vertices: 112
faces: 190
materials: 1
gfx_obj_monteCharge_porte -> object
vertices: 40
faces: 76
materials: 1
orig_gfx_obj_monteCharge_porte
Map #14999 / gfx_brick_mc_porte_df.dds (native: m:\gfx_brick_mc_porte_df.dds)
gfx_p3_digicode -> object
vertices: 204
faces: 384
materials: 1
digicode_Panel
Panel_df / Digicode_Panel.dds (native: m:\digicode_panel.dds)
gfx_p3_digicode_led_verte_off -> object
vertices: 33
faces: 56
materials: 1
gfx_p3_digicode_led_verte_on -> object
vertices: 33
faces: 56
materials: 1
digicode_leds_on
Panel_df == Digicode_Panel.dds
glow_led _verte -> object
vertices: 4
faces: 2
materials: 1
glow_vert
Map #15001 / digicode_glow_vert.dds (native: m:\digicode_glow_vert.dds)
Map #15004 / digicode_glow_blanc.dds (native: m:\digicode_glow_blanc.dds)
gfx_p3_digicode_led_jaune_off -> object
vertices: 33
faces: 56
materials: 1
gfx_p3_digicode_led_jaune_on -> object
vertices: 33
faces: 56
materials: 1
glow_led _jaune -> object
vertices: 4
faces: 2
materials: 1
glow_blanc
Map #15001 == digicode_glow_blanc.dds
Map #15002 == digicode_glow_blanc.dds
gfx_p3_digicode_led_rouge_off -> object
vertices: 33
faces: 56
materials: 1
gfx_p3_digicode_led_rouge_on -> object
vertices: 33
faces: 56
materials: 1
glow_led _rouge -> object
vertices: 4
faces: 2
materials: 1
glow_rouge
Map #15001 / digicode_glow_rouge.dds (native: m:\digicode_glow_rouge.dds)
Map #15003 == digicode_glow_blanc.dds
gfx_obj_boitier_mcharge_cache -> object
vertices: 8
faces: 12
materials: 1
orig_obj_boitier_mcharge
obj_boitier_mcharge_df / obj_boitier_mcharge.dds (native: m:\obj_boitier_mcharge.dds)
gfx_anim_boitier_mc_vis01 -> object
vertices: 48
faces: 92
materials: 1
gfx_anim_boitier_mc_vis02 -> object
vertices: 48
faces: 92
materials: 1
gfx_obj039_b -> object
vertices: 258
faces: 512
materials: 1
obj039_on
obj039 - mat1 / Obj039.dds (native: m:\obj039.dds)
gfx_obj015_b -> object
vertices: 20
faces: 36
materials: 1
obj015
Map #2 / Obj015.dds (native: m:\obj015.dds)
gfx_camera_support_vide -> object
vertices: 12
faces: 20
materials: 6
camera-boitier
Map #2 / Hab_camera_boitier.dds (native: m:\hab_camera_boitier.dds)
camera-oeil
Map #3 / Hab_camera_oeil.dds (native: m:\hab_camera_oeil.dds)
camera-filtre
camera-lite temoin
camera-support
camera-cable
gfx_p3_trace_sang -> object
vertices: 4
faces: 2
materials: 1
gfx_p3_trace_sang
gfx_p3_trace_sang_DF / gfx_p3_trace_sang.dds (native: m:\gfx_p3_trace_sang.dds)
gfx_obj_compteRebours -> object
vertices: 28
faces: 52
materials: 1
PCE3_obj_pano_car
obj_pano_cardf / gfx_obj_pano_car.dds (native: m:\gfx_obj_pano_car.dds)
obj_pano_caropa / gfx_obj_pano_car_opa.dds (native: m:\gfx_obj_pano_car_opa.dds)
obj_compteRebours_voyant_circulaire -> object
vertices: 16
faces: 14
materials: 1
PCE3_obj_pano_car_voyant_circulaire
gfx_obj_pano_car_voyant_circulaire_DF / gfx_obj_pano_car_voyant_circulaire.dds (native: m:\gfx_obj_pano_car_voyant_circulaire.dds)
glow_led _rouge_compteRebours -> object
vertices: 4
faces: 2
materials: 1
PCE3_obj_pano_car_glow_rouge
glow_rouge_df == digicode_glow_rouge.dds
gfx_obj_empreinte_paloma01 -> object
vertices: 8
faces: 4
materials: 1
obj_traces_pas
obj_traces_pas_df / gfx_obj_empreinte_pied_paloma.dds (native: m:\gfx_obj_empreinte_pied_paloma.dds)
gfx_obj_monteCharge_porte_b -> object
vertices: 40
faces: 76
materials: 1
gfx_anim_ES_montecharge_porteB01 -> object
vertices: 44
faces: 76
materials: 1
gfx_montecharge_battant
gfx_montecharge_battant - mat1 / calcinee_metalmontecharge2_df.dds (native: m:\calcinee_metalmontecharge2_df.dds)
gfx_anim_ES_montecharge_porteH01 -> object
vertices: 44
faces: 76
materials: 1
camera_support34_vide -> object
vertices: 12
faces: 20
materials: 6
camera_support36_vide -> object
vertices: 12
faces: 20
materials: 6
gfx_p3_goutte_sang_mur -> object
vertices: 8
faces: 6
materials: 1
gfx_p3_goutte_sang_mur
gfx_p3_goutte_sang_mur_Df / gfx_p3_goutte_sang_mur.dds (native: m:\gfx_p3_goutte_sang_mur.dds)
gfx_obj_blouseBlanche_b -> object
vertices: 187
faces: 346
materials: 1
obj_blouseBlanche_b
obj_blouseBlanche_b / obj_vestelabo_luminol.dds (native: M:\obj_vestelabo_luminol.dds)
gfx_obj_blouseBlanche_a -> object
vertices: 187
faces: 346
materials: 1
obj_blouseBlanche_a
obj_blouseBlanche_a / obj_vestelabo.dds (native: M:\obj_vestelabo.dds)
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Time: 4.76 seconds