here some cities xl pak exploder have fun
http://www.file-upload.net/download-228 ... 5.zip.html
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Cities XL .PAK files
-
evelien de ridder
- ultra-n00b
- Posts: 3
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Re: Cities XL .PAK files
Hi!
Ich kann nur Deutsch/German. Ihr müsst mit einem Translate übersetzen, was ich schreibe.
Es tut mir sehr Leid, aber ich um Hilfe anderswo nicht bitten kann.
Also... Ich kann nicht .pak Files/Daten auspacken, weil ich nicht viel von diesen Dingen verstehe.
Ich möchte das Spiel vom Deutschen ins Ungarische übersetzen, also brauche ich nur die sprachliche Files/Daten.
Ich versuchte sie schon mit verschiedenen Anwendungsprogramms auspacken, zum Beispiel: Pakexplorer, Pakscape, Total Commander.
Sie haben meistens aber nicht die .pak's Files/Daten erkannt. Oder sie haben die Files/Daten nicht auspacken gekonnt.
Könnte jemand mir helfen? Könnte jemand mir die sprachliche Files/Daten auspacken und sie schicken mir weg? (Ich brauche
nur deutschsprachige Files/Daten.)
Ich wäre sehr froh!
Ihr könnt mir ruhig auf englisch antworten, ich kann es mit einem Translate übersetzen.
Ich wäre aber froh, wenn ihr mir auf deutsch antworten könntet.
Mit freundlichen Grüßen
Szaba
Ich kann nur Deutsch/German. Ihr müsst mit einem Translate übersetzen, was ich schreibe.
Es tut mir sehr Leid, aber ich um Hilfe anderswo nicht bitten kann.
Also... Ich kann nicht .pak Files/Daten auspacken, weil ich nicht viel von diesen Dingen verstehe.
Ich möchte das Spiel vom Deutschen ins Ungarische übersetzen, also brauche ich nur die sprachliche Files/Daten.
Ich versuchte sie schon mit verschiedenen Anwendungsprogramms auspacken, zum Beispiel: Pakexplorer, Pakscape, Total Commander.
Sie haben meistens aber nicht die .pak's Files/Daten erkannt. Oder sie haben die Files/Daten nicht auspacken gekonnt.
Könnte jemand mir helfen? Könnte jemand mir die sprachliche Files/Daten auspacken und sie schicken mir weg? (Ich brauche
nur deutschsprachige Files/Daten.)
Ich wäre sehr froh!
Ihr könnt mir ruhig auf englisch antworten, ich kann es mit einem Translate übersetzen.
Ich wäre aber froh, wenn ihr mir auf deutsch antworten könntet.
Mit freundlichen Grüßen
Szaba
- aluigi
- VVIP member

- Posts: 1916
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Re: Cities XL .PAK files
for the unpacking:
http://aluigi.org/papers.htm#quickbms
with the script:
http://aluigi.org/papers/bms/citiesxl.bms
http://aluigi.org/papers.htm#quickbms
with the script:
http://aluigi.org/papers/bms/citiesxl.bms
Re: Cities XL .PAK files
Erfolg!
Sehr, sehr danke! Ich habe die sprachliche Files/Daten auspacken gekonnt!
Wenn ich die Files/Daten überschreibe, also übersetze ich sie, dann... Was soll ich danach machen?
Wie kann ich sie einpacken, dass sie wieder .pak sein werden?
Sehr, sehr danke! Ich habe die sprachliche Files/Daten auspacken gekonnt!
Wenn ich die Files/Daten überschreibe, also übersetze ich sie, dann... Was soll ich danach machen?
Wie kann ich sie einpacken, dass sie wieder .pak sein werden?
- aluigi
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- Posts: 1916
- Joined: Thu Dec 08, 2005 12:26 pm
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Re: Cities XL .PAK files
I'm not aware of a packer for this game (but I'm not in its community so maybe something exists)
Re: Cities XL .PAK files
Hello, I've been following this thread time in order to translate CItiesXL my language, Spanish, and today because of this community I have translated the game almost entirely through the tool Quickbms and citiesxl.bms script (by the way a fantastic job).
The problem I have is that I understand very little about these things and I need some method to repackage the edited files, I think there is some method by which people are already creating mods for this game and are files ending in. Pak.
At this point I have searched all over the net the repackaging method to no avail, since it seems to be a closely guarded secret by those who know him.
My only salvation you are you, who are the ones who know the subject, I would appreciate your help ever since I do not want to throw away so much effort spent on translation of the game with the sole purpose of sharing in the network.
From already thank you very much and sorry for my English because it is low level and have helped me through a translator. Thanks and best regards.
The problem I have is that I understand very little about these things and I need some method to repackage the edited files, I think there is some method by which people are already creating mods for this game and are files ending in. Pak.
At this point I have searched all over the net the repackaging method to no avail, since it seems to be a closely guarded secret by those who know him.
My only salvation you are you, who are the ones who know the subject, I would appreciate your help ever since I do not want to throw away so much effort spent on translation of the game with the sole purpose of sharing in the network.
From already thank you very much and sorry for my English because it is low level and have helped me through a translator. Thanks and best regards.
Re: Cities XL .PAK files
Hello to all,
I would like to write my own paker/unpaker for cities xl pak files.
I need some more informations please :
I know that pak files are encrypted with RC4 algo, but I supose I have to decrypt between byte 32 to end, am I right?
For the RC4 algo, I need to know wich block-size I have to use, because I've tried to decrypt from byte 32 to end of file, but I don't get anything 'readable'.
What usable informations are exactly in the header (byte 0 to 31) ?
I hope someone here will reply because I'm confused.
Thanks in advance and congratulations to people who are working to 'crack' game file format.
Arcadoli
Note : excuse me for ma bad English please.
I would like to write my own paker/unpaker for cities xl pak files.
I need some more informations please :
I know that pak files are encrypted with RC4 algo, but I supose I have to decrypt between byte 32 to end, am I right?
For the RC4 algo, I need to know wich block-size I have to use, because I've tried to decrypt from byte 32 to end of file, but I don't get anything 'readable'.
What usable informations are exactly in the header (byte 0 to 31) ?
I hope someone here will reply because I'm confused.
Thanks in advance and congratulations to people who are working to 'crack' game file format.
Arcadoli
Note : excuse me for ma bad English please.
Re: Cities XL .PAK files
Hi,
Excuses me to disturb you, but I have a question concerning Cities XL.
I've created a tool to unpak / repack.
The file I create with my repaker make the game crash, but I know why :
the header of the file.
I know that the first 4 bytes are MCPK
4 next are version number
4 next are Built number
BUt :
What are the next 20 bytes???
If I copy theses bytes in my file, the game start, so it's really necessary to know what to write in the pak file between offset 0C to 1F.
Can you help me please?I really don't understand what these mean.
Thank you for reading.
Arcadoli
Excuses me to disturb you, but I have a question concerning Cities XL.
I've created a tool to unpak / repack.
The file I create with my repaker make the game crash, but I know why :
the header of the file.
I know that the first 4 bytes are MCPK
4 next are version number
4 next are Built number
BUt :
What are the next 20 bytes???
If I copy theses bytes in my file, the game start, so it's really necessary to know what to write in the pak file between offset 0C to 1F.
Can you help me please?I really don't understand what these mean.
Thank you for reading.
Arcadoli
- aluigi
- VVIP member

- Posts: 1916
- Joined: Thu Dec 08, 2005 12:26 pm
- Location: www.ZENHAX.com
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Re: Cities XL .PAK files
uhmmm it could be a sha1 hash, I didn't verify it when I performed the reversing because was not necessary for my work
Re: Cities XL .PAK files
i don't understand assembler but is this line meaning something to you?
text:10065AC1 ?SHA1toStr@mcPack_namespace@@YA?AV?$basic_string@DV?$char_traits@D@stlp_std@@V?$allocator@D@2@@stlp_std@@QAE@Z_0 endp
(part of a message in the start of this topic)
text:10065AC1 ?SHA1toStr@mcPack_namespace@@YA?AV?$basic_string@DV?$char_traits@D@stlp_std@@V?$allocator@D@2@@stlp_std@@QAE@Z_0 endp
(part of a message in the start of this topic)
