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Telltale and Gametap - extract to translate
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Sajjad Rahim
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Re: Telltale and Gametap - extract to translate
any key for "Batman - The Telltale Series" ep1 out now
Re: Telltale and Gametap - extract to translate
Hi Everyone! I don't know how to unpack the Batman:The Telltale Series files to get the LANDB files, and get the TXT files. Can you help me 


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pashok6798
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Re: Telltale and Gametap - extract to translate
Here's the key of descryption: 81CAA1A185DA6473A2AED6D89FC6C188995A6FD8B1E297DD96519F979AE0CE95CD76627FA3C4ADD9D6E2A99C6774B3E3B2C49464A0A281
But it won't work on compressed archives, because Telltale compressing now another compress method. auigi is researching now. In landb files I found differents only in header: instead 5VSM they write 6VSM.
UPD: Added txt files of Batman.
You do not have the required permissions to view the files attached to this post.
Re: Telltale and Gametap - extract to translate
Well, how did you unpack these files @pashok6798 and how do we repack them?pashok6798 wrote:
Here's the key of descryption: 81CAA1A185DA6473A2AED6D89FC6C188995A6FD8B1E297DD96519F979AE0CE95CD76627FA3C4ADD9D6E2A99C6774B3E3B2C49464A0A281
But it won't work on compressed archives, because Telltale compressing now another compress method. auigi is researching now. In landb files I found differents only in header: instead 5VSM they write 6VSM.
UPD: Added txt files of Batman.
Re: Telltale and Gametap - extract to translate
anyone know how I can edit batman fonts?
when I change 6VSM to 5VSM some of fonts open with ttg tool (With font editor for TWD Michonne),
but tool can't recognize texture.

and when I import a new dds, don't work correctly in game.

I guess I use wrong dds type for import.
anyone know what kind of dds I should use?
or where I can find a new tool for batman fonts?
ps: sorry for my bad English.
when I change 6VSM to 5VSM some of fonts open with ttg tool (With font editor for TWD Michonne),
but tool can't recognize texture.

and when I import a new dds, don't work correctly in game.

I guess I use wrong dds type for import.
anyone know what kind of dds I should use?
or where I can find a new tool for batman fonts?
ps: sorry for my bad English.
You do not have the required permissions to view the files attached to this post.
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pashok6798
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Re: Telltale and Gametap - extract to translate
Wait... Why you tried to change header? Which version did you use? In Michonne and Batman texture format differents.dante h3 wrote:anyone know how I can edit batman fonts?
when I change 6VSM to 5VSM some of fonts open with ttg tool (With font editor for TWD Michonne),
but tool can't recognize texture.
and when I import a new dds, don't work correctly in game.
I guess I use wrong dds type for import.
anyone know what kind of dds I should use?
or where I can find a new tool for batman fonts?
ps: sorry for my bad English.
Re: Telltale and Gametap - extract to translate
because tool didn't worked with that header, and i needed to change coordinates.pashok6798 wrote: Wait... Why you tried to change header?
http://file.quckly.ru/5k2galA276O4TUSpashok6798 wrote: Which version did you use?
i know. but don't know how i can solve texture problem.pashok6798 wrote: In Michonne and Batman texture format differents.
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pashok6798
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- Posts: 12
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- Location: Russia
- Been thanked: 6 times
Re: Telltale and Gametap - extract to translate
Here's test font.
http://s000.tinyupload.com/index.php?fi ... 5950442618
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Sajjad Rahim
- advanced
- Posts: 47
- Joined: Mon Dec 07, 2015 10:04 am
- Has thanked: 17 times
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Re: Telltale and Gametap - extract to translate
heypashok6798 wrote:Here's test font. http://s000.tinyupload.com/index.php?fi ... 5950442618
how did you put .fnt (xml) in .font?
I know you can put xml if it from fontstudie
Re: Telltale and Gametap - extract to translate
pashok6798 wrote:
Here's the key of descryption: 81CAA1A185DA6473A2AED6D89FC6C188995A6FD8B1E297DD96519F979AE0CE95CD76627FA3C4ADD9D6E2A99C6774B3E3B2C49464A0A281
But it won't work on compressed archives, because Telltale compressing now another compress method. auigi is researching now. In landb files I found differents only in header: instead 5VSM they write 6VSM.
UPD: Added txt files of Batman.
how will I do repack ?
Re: Telltale and Gametap - extract to translate
how can i txt to landb repack. ttg tools auto(De)packer Encrypt don't work. help?
Re: Telltale and Gametap - extract to translate
Try this:falta wrote:how can i txt to landb repack. ttg tools auto(De)packer Encrypt don't work. help?
https://mega.nz/#!nFcBgZTB!U2zFlokwme1s ... 7Mldcod-No
I am translating with it Batman and it works properly.
Re: Telltale and Gametap - extract to translate
Godxon1 wrote:Try this:falta wrote:how can i txt to landb repack. ttg tools auto(De)packer Encrypt don't work. help?
https://mega.nz/#!nFcBgZTB!U2zFlokwme1s ... 7Mldcod-No
I am translating with it Batman and it works properly.
thank you but how can i repack? landb and txt files put input + Encrypt. isn't it ? Where am I doing wrong?
