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Telltale and Gametap - extract to translate
- aluigi
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Re: Telltale and Gametap - extract to translate
*edit (my fault, the key is correct)*
Last edited by aluigi on Tue Nov 22, 2011 7:44 pm, edited 1 time in total.
- MAXVIDSTUDIO
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Re: Telltale and Gametap - extract to translate
aluigi
You think? This is weird. Because with your key - not extracted at all.
But with this key - 89DE9F9597DF9CA6C2CDE7CF639583A1DE9C8EEAB0DE99BFC693DA86699CABA9D1A6A5C2CAC689CDE7DFA99C677CC7E1A6D6999CD3C2A0 - everything extracted.
Look, your key is from original exe, right?

But my key from cracked exe (FLT)

And works fine
You think? This is weird. Because with your key - not extracted at all.
But with this key - 89DE9F9597DF9CA6C2CDE7CF639583A1DE9C8EEAB0DE99BFC693DA86699CABA9D1A6A5C2CAC689CDE7DFA99C677CC7E1A6D6999CD3C2A0 - everything extracted.
Look, your key is from original exe, right?
But my key from cracked exe (FLT)
And works fine
- aluigi
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Re: Telltale and Gametap - extract to translate
yeah sorry, my fault.
lately I'm loosing my mind so don't worry if I release wrong posts like the previous one :)
the important thing is that everything works perfectly.
lately I'm loosing my mind so don't worry if I release wrong posts like the previous one :)
the important thing is that everything works perfectly.
Re: Telltale and Gametap - extract to translate
how do you insert the key for decryption of Jurassic Park?
- MAXVIDSTUDIO
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Re: Telltale and Gametap - extract to translate
For example:newbie wrote:how do you insert the key for decryption of Jurassic Park?
Code: Select all
ttarchext.exe -k 89DE9F9597DF9CA6C2CDE7CF639583A1DE9C8EEAB0DE99BFC693DA86699CABA9D1A6A5C2CAC689CDE7DFA99C677CC7E1A6D6999CD3C2A0 "C:\1_JurassicPark101_english_pc_data.ttarch" "C:\output_folder"Re: Telltale and Gametap - extract to translate
how about translating an iphone version?
i tried, i decrypted the file with langdb file (tomi 4, file 0_7_patch.ttarch), but i cant encript the file. Even encrypting with the original files, the game crashes.
there is a way to find the encryption key? (there isn't exe file)
PD: sorry for my english
i tried, i decrypted the file with langdb file (tomi 4, file 0_7_patch.ttarch), but i cant encript the file. Even encrypting with the original files, the game crashes.
there is a way to find the encryption key? (there isn't exe file)
PD: sorry for my english
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TWD
The key for The Walking Dead ep. 1 is:
Code: Select all
96CA999F8DDA9A87D7CDD9956295AAB8D59596E5A4B99BD0C9529F8590CDCD9FC8B39993C6C49D9DA5A4CFCDA39DBBDDACA78B94D4A36F-
michalss
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Re: TWD
MAXVIDSTUDIO wrote:The key for The Walking Dead ep. 1 is:Code: Select all
96CA999F8DDA9A87D7CDD9956295AAB8D59596E5A4B99BD0C9529F8590CDCD9FC8B39993C6C49D9DA5A4CFCDA39DBBDDACA78B94D4A36F
Any idea where are all texts and Fonts please ?
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
- MAXVIDSTUDIO
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Re: Telltale and Gametap - extract to translate
in 2_WalkingDead101_english_pc_data.ttarchmichalss wrote:Any idea where are all texts and Fonts please ?
Re: Telltale and Gametap - extract to translate
Dude thanks for the code of The Walking Dead I needed a lot!
now I have a different problem ... when I re-compile the file "2_WalkingDead101_english_pc_data.ttarch" he gets to about 19 Mb if I'm not mistaken, and then replace the original and the game does not open.
Please give me a hint or help, What is the correct way to compile this program since it does not have The walking dead? and as if I run the file without errors?
Thank's
now I have a different problem ... when I re-compile the file "2_WalkingDead101_english_pc_data.ttarch" he gets to about 19 Mb if I'm not mistaken, and then replace the original and the game does not open.
Please give me a hint or help, What is the correct way to compile this program since it does not have The walking dead? and as if I run the file without errors?
Thank's
Re: Telltale and Gametap - extract to translate
Thanks for the key
But i can't repack .txt to .landb with TTG Tools :S Anyone knows how to? Thanks.
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michalss
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Re: Telltale and Gametap - extract to translate
Fenris93 wrote:Thanks for the keyBut i can't repack .txt to .landb with TTG Tools :S Anyone knows how to? Thanks.
same here does not work:(
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
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Ekey
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Re: Telltale and Gametap - extract to translate
So aluigi updated Telltale TTARCH files extractor/rebuilder 0.1.13a
added Walking Dead: A New Day
http://aluigi.org/papers/ttarchext.zip
What is encrypted .lenc? the same as .ttarch - blowfish key?
added Walking Dead: A New Day
http://aluigi.org/papers/ttarchext.zip
What is encrypted .lenc? the same as .ttarch - blowfish key?
My Github repo
