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Re: Telltale and Gametap - extract to translate
Posted: Tue Aug 03, 2010 9:17 pm
by SileniusLegard
Yes, thank you very much.
I'm trying to edit that *.scene files with relative success, but if I add more characters to the file, game crash.
Even editing "text length" for the modified line, there is another "text counter" for the all file or something?
Thanks.
Re: Telltale and Gametap - extract to translate
Posted: Wed Aug 04, 2010 7:59 pm
by Okashu
I'd love a "search" function in Langdb Editor. Searching through thousands of lines if you want to correct something can be annoying.
Re: Telltale and Gametap - ingame grapich
Posted: Sun Aug 08, 2010 8:16 am
by Keeperv85
OFF: Sorry my bad english. A friend of mine translates the game. (Puzzle Agent). Can would be our need which font types are in him. NOT in the "font" files, but in the graphics.
Example this:
http://imagerz.com/QEJEWktvAwJSXwhOFAVR
You can tell it what kind of font type this? /OFF
Re: Telltale and Gametap - extract to translate
Posted: Sun Aug 08, 2010 8:53 am
by Den Em
SileniusLegard
In Sam & Max Season 3 we translate one scene-file, but there lenght of new and old text is same.
In dlog and landb files on each string you can find three lenghts and two for all text. But scene isn't text-file, and it contains hex-code of game, I don't know how edit this files.
Now I edit "BACK" and lenght (04 00 00 00 42 41 43 4B = . . . . BACK) and game start (05 00 00 00 42 41 43 4B 4B = . . . . BACKK). But i don't know were this "BACKK". =)
Okashu
I think about "search"-function in "Somthing" Editor. But we translate and edit game text in txt-files.
Later I add support for langdb-files in TTG Tools, and about "Somthing" Editor you can forget.
Keeperv85
Don't know. Maybe should use this:
http://new.myfonts.com/WhatTheFont/?
But this sample have very bad quality.
Re.
Posted: Sun Aug 08, 2010 9:06 am
by Keeperv85
Thanks the fast answer! I tried it on already unfortunately. He did not find an good.

The picture figures in the game in this quality. From there I extract it.
Re: Telltale and Gametap - extract to translate
Posted: Sat Aug 14, 2010 1:34 pm
by Keeperv85
I edit the *.scene files:
This original code:
Code: Select all
09, 00, 00, 00, 53, 6F, 6C, 76, 65, 20, 69, 74, 21 = 09, 00, 00, 00 Solve it!
This works...
Code: Select all
0A, 00, 00, 00, 53, 6F, 6C, 76, 65, 20, 69, 74, 21, 21 = 09, 00, 00, 00 Solve it!!
...but, this not anymore:
Code: Select all
08, 00, 00, 00, 53, 6F, 6C, 76, 65, 20, 69, 74 = 09, 00, 00, 00 Solve it
It I think it as me it is necessary to reduce the size with a hand in the header, but I do not find it which one offset.
Can somebody help me?
Re: Telltale and Gametap - extract to translate
Posted: Mon Aug 16, 2010 10:14 am
by Den Em
Keeperv85
Can you say what the scene-file you need to edit?
Re: Telltale and Gametap - extract to translate
Posted: Mon Aug 16, 2010 10:23 am
by SileniusLegard
Well, finally I could translate the game.
Thanks for all, Den Em, ; )
Re: Telltale and Gametap - extract to translate
Posted: Tue Aug 17, 2010 8:52 am
by Keeperv85
Den Em wrote:Keeperv85
Can you say what the scene-file you need to edit?
Sure. This file the "ui_puzzlebase_info.scene" file.
Re: Telltale and Gametap - extract to translate
Posted: Wed Aug 25, 2010 8:22 pm
by Den Em
Keeperv85 wrote:Den Em wrote:Keeperv85
Can you say what the scene-file you need to edit?
Sure. This file the "ui_puzzlebase_info.scene" file.
I make string shorter, and this work.
I write symbol with hex-code 0x00 in place of unnecessary char.
Re: Telltale and Gametap - extract to translate
Posted: Wed Sep 01, 2010 3:13 am
by Keeperv85
Thank you for the help. I will try it.
Re: Telltale and Gametap - extract to translate
Posted: Tue Nov 02, 2010 3:50 pm
by AlphaTwentyThree
The contents of this post was deleted because of possible forum rules violation.
Re: Telltale and Gametap - extract to translate
Posted: Tue Nov 02, 2010 7:04 pm
by bgbennyboy
CSI: Fatal Conspiracy demo:
82BC766A549C7696BBA2A59475B89C8D995A70CA86AB669FA874B88B699CA487A87B627FA4B682A2A5A4BBBF8068829F88B66F69A0A282
Re: Telltale and Gametap - extract to translate
Posted: Wed Nov 03, 2010 5:26 pm
by AlphaTwentyThree
bgbennyboy wrote:CSI: Fatal Conspiracy demo:
82BC766A549C7696BBA2A59475B89C8D995A70CA86AB669FA874B88B699CA487A87B627FA4B682A2A5A4BBBF8068829F88B66F69A0A282
Thanks a lot! Can you explain to me how to get such a key? I want to retrieve it myself for the full version when it's released.
Re: Telltale and Gametap - extract to translate
Posted: Wed Nov 03, 2010 8:33 pm
by bgbennyboy
see pm