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Re: Telltale and Gametap - extract to translate

Posted: Sat Jun 12, 2010 8:35 pm
by Okashu
Can't find "'C:\Users\vobis\Desktop\ttarchext\temp\encrypt.me".

Ok now. I had old version of ttarchext in that folder

Fonts work in-game. Thank you very very much.

Can you upload older Langdb editor somewhere? (1.0.b) The new version can't open langdb from Ice Station Santa, and I accidentally overwrote old version.

Re: Telltale and Gametap - extract to translate

Posted: Sun Jun 13, 2010 9:57 am
by Den Em
Hmm... very strange.
I fixed it (and test on 201-203 episodes).

Re: Telltale and Gametap - extract to translate

Posted: Sun Jun 13, 2010 12:27 pm
by Okashu
Thank you one more time. I think from now on I can do everything. I will write to you on zoneofgames.ru If I had a problem.

Re: Telltale and Gametap - extract to translate

Posted: Sun Jun 13, 2010 1:03 pm
by Den Em
I think from now on I can do everything.
But you can not to change coordinates of characters now.

Upd.
TTG Tools v.0.2.1

Re: Telltale and Gametap - extract to translate

Posted: Fri Jul 16, 2010 4:42 pm
by qerqer
Hi, Den Em. Do you have tools for Puzzle Agent? For landb files?

Re: Telltale and Gametap - extract to translate

Posted: Fri Jul 23, 2010 8:36 pm
by Den Em
qerqer wrote:Hi, Den Em. Do you have tools for Puzzle Agent? For landb files?
Yes. =)

Re: Telltale and Gametap - extract to translate

Posted: Sun Jul 25, 2010 1:46 pm
by SileniusLegard
Puzzle Agent's text files are "*.landb" instead "*.langdb", LangDB Editor doesn't works.
Any idea?

Re: Telltale and Gametap - extract to translate

Posted: Mon Jul 26, 2010 9:31 am
by Den Em
SileniusLegard wrote:Puzzle Agent's text files are "*.landb" instead "*.langdb", LangDB Editor doesn't works.
Any idea?
Of course. Don't be a silly and use TTG Tools v.0.5.0 from my last post. ;)

Re: Telltale and Gametap - extract to translate

Posted: Mon Jul 26, 2010 4:34 pm
by SileniusLegard
Well, thanks.
I extract, edit and compile game menu, and results its...
Image
blank...

So, I extract and compile original ui_menu_english.landb with ttarchext with no edit, and same, blanks...
Bad luck, something wrong, : /

PD: I can edit with -x option in ttarchext.
But when I modify one line with more or less characters and run the game, show me an error.
Well, maybe too much for me...

PDD: Ok, I'm already knows, it must be text length, how can I modify that?

Re: Telltale and Gametap - extract to translate

Posted: Wed Jul 28, 2010 6:14 pm
by Wootman
Whats the game key for Puzzle Agent?

Re: Telltale and Gametap - extract to translate

Posted: Wed Jul 28, 2010 6:29 pm
by SileniusLegard
36

Well, at last I could edit text, not all, but almost.
I trying to edit textures now, with surprising success, haha
I don't know why some text, like "Solve it!" doesn't exists, I don't found it, damn it, : (

Re: Telltale and Gametap - extract to translate

Posted: Wed Jul 28, 2010 6:35 pm
by aluigi
the game key of PA is already supported in the latest version of ttarchext, so is better if you redownload it

Re: Telltale and Gametap - extract to translate

Posted: Wed Jul 28, 2010 6:46 pm
by Wootman
and Sam and Max 304?

Re: Telltale and Gametap - extract to translate

Posted: Sun Aug 01, 2010 11:25 am
by qerqer
Den Em wrote:
qerqer wrote:Hi, Den Em. Do you have tools for Puzzle Agent? For landb files?
Yes. =)
Thanks very, very much.

Re: Telltale and Gametap - extract to translate

Posted: Tue Aug 03, 2010 11:14 am
by Den Em
SileniusLegard
I extract, edit and compile game menu, and results its... blank...
Sorry. I fixed it later. Maybe today.
So, I extract and compile original ui_menu_english.landb with ttarchext with no edit, and same, blanks...
Don't know, but when I did this is works.
I don't know why some text, like "Solve it!" doesn't exists, I don't found it, damn it, : (
Because some text you can find in *.scene or other files.
I don't translate this game, but I find "BACK" in ui_backbutton.scene (offset 0xA77). Maybe this text used somewhere in game, but maybe not.
Use hex-editor for this.

===
UPD

New version. Open config.txt and fix way for work.