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UbiSoft Audio Stream Decoder

Get help on any and all audio formats, or chip in and help others!
OrangeC
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Re: UbiSoft Audio Stream Decoder

Post by OrangeC »

Thats crap, Its expected though wit there scimitar engine.
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Re: UbiSoft Audio Stream Decoder

Post by Zench »

There are a bunch of simple streams in there, but due to a bug in the scanner it doesn't recognize them. If you manually find each one they can be decoded just fine, though. I probably won't get around to fixing the bug for a while. Perhaps it would be best to figure out the container format and go from there.
And I said, "The well has finally run dry." So then that will be my battle cry.
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Re: UbiSoft Audio Stream Decoder

Post by OrangeC »

Really because i found one and it cannot be decoded even with the command line app.
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Re: UbiSoft Audio Stream Decoder

Post by Zench »

OrangeC wrote:Really because i found one and it cannot be decoded even with the command line app.
I didn't really study the file too closely, so I'm not sure. What offset is it at? Do you know if it can be decoded as raw?
And I said, "The well has finally run dry." So then that will be my battle cry.
OrangeC
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Re: UbiSoft Audio Stream Decoder

Post by OrangeC »

Search for this one

FILEDATACommon_BAO_0x00477953.

Wont decode even as raw, i have looked at other ones that were not ogg and so far wont decode.
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Re: UbiSoft Audio Stream Decoder

Post by Kataah »

Looks like headerless voxware

Zench has right you can decode a few files when you cut the stream.
Anyway dont forget to look to the other files. Its very possibel that the stream is cutted like creed
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Re: UbiSoft Audio Stream Decoder

Post by OrangeC »

Yeah im still looking for a couple of file to decode but no luck, theres alot in there.
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Re: UbiSoft Audio Stream Decoder

Post by Zench »

New version at the first post: 0.61 and beta 2. I fixed only a few bugs, and I wan't able to test it on the entire file. I haven't looked into the headerless stuff yet.

Edit: oh, must add: there are also some headerless interleaved streams in there too! That's probably what you found. We are going to have to find the headers for them.
And I said, "The well has finally run dry." So then that will be my battle cry.
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Re: UbiSoft Audio Stream Decoder

Post by creamycenter »

The contents of this post was deleted because of possible forum rules violation.
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Re: UbiSoft Audio Stream Decoder

Post by Zench »

Hmmmmm...

At first glance it doesn't look really similar to the other UbiSoft files, maybe it's compressed with IMA-ADPCM. I don't know right now. Maybe I'll look at it a little later.
And I said, "The well has finally run dry." So then that will be my battle cry.
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Re: UbiSoft Audio Stream Decoder

Post by Zench »

Arggg...

Sorry I really couldn't get this. I tried a few things but no luck. It isn't much like the other UbiSoft audio files, so I don't really know.
And I said, "The well has finally run dry." So then that will be my battle cry.
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Re: UbiSoft Audio Stream Decoder

Post by Zench »

I've cracked the audio codec used in XIII and Splinter Cell 1 PC, so stay tuned and I'll update DecUbiSnd soon.
And I said, "The well has finally run dry." So then that will be my battle cry.
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Re: UbiSoft Audio Stream Decoder

Post by OrangeC »

cool.

will be nice for XIII
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Re: UbiSoft Audio Stream Decoder

Post by Zench »

The new version is posted! 8)

I had absolutely no idea what to call the codec used by XIII and SC1 PC, so I went with 'UbiSoft Old 6-Or-4 bit' because the files can be either 6-bit (XIII) or 4-bit (SC1 PC). One little thing, though, is I didn't add support for 4-bit mono files. So if anyone wants to decode the voice tracks from SC1 PC (which is the only place I saw it), just tell me.
And I said, "The well has finally run dry." So then that will be my battle cry.
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Re: UbiSoft Audio Stream Decoder

Post by xkLOJ »

Ok Zench, i begin testing new version of your tool. If you need, i can upload folder with music from game (~1.3 Gb).

upd: IT`S WORK :D and decode sound(music) properly, thanks to you Zench :wink: .
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