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The Club .PAK files
Posted: Thu Jun 26, 2008 10:13 am
by JostVice
Hey there... The Club game has got all the maps/animations/textures etc stored in .PAK files, How can i open them? tried with winrar and with some differents pak programs but no luck.
gamedata.pak:
here
charcust level:
here
The demo
here
Re: The Club .PAK files
Posted: Thu Jun 26, 2008 2:21 pm
by Evin
The files, inside the pak, are compressed with zlib.
Re: The Club .PAK files
Posted: Mon Dec 21, 2020 11:45 pm
by prysm
Hello.
Can someone take a look inside the .pak file, which contains music? Can it be ripped nowadays?
https://www103.zippyshare.com/v/TYfF9d9X/file.html
Re: The Club .PAK files
Posted: Tue Dec 22, 2020 12:08 pm
by ikskoks
Yeah, you can use this script
http://aluigi.org/bms/the_club.bms
with quickbms
https://aluigi.altervista.org/quickbms.htm
to unpack data.
Then you can load BAF files in foobar to play them
https://imgur.com/a/2dtWDqC
There is also BAF extractor here
viewtopic.php?p=79101#p79101
Re: The Club .PAK files
Posted: Fri Dec 25, 2020 10:33 pm
by prysm
ikskoks, thank you very much for your help!
I used BAF extractor and got separate
.wavel containers/files, but they are not playable in WinAmp.
Example -
https://www51.zippyshare.com/v/70DzQmsC/file.html
I made a search on forum, but I did not find any information about this type of files.
Is there a way to extract ordinary
.wav's (?) from them?
Re: The Club .PAK files
Posted: Sat Dec 26, 2020 12:48 am
by ikskoks
Yes, you can load BAF file in foobar (with vgmstream plugin)
and convert audio to WAV
Re: The Club .PAK files
Posted: Sat Dec 26, 2020 7:47 pm
by prysm
Thanks again. I appreciate your help.
Happy holidays and good luck!