FJF File

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rickomax
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FJF File

Post by rickomax » Thu Apr 10, 2008 9:07 pm

I was recently taking a look at Saint Seiya Sanctuary Chapter for PS2 then I extracted some files from the AFS file.
I'm sure that these files handle 3D data and/or 3D animation data.

I understand only the top of the file,but need a help:

Code: Select all

char {4}     - Header (FJF+ null)
char {3}     - Flags()
char           - ???  (always 64)
As seen I didn't find neighter 1% of the file format,if somebody can help me x)
Here is the hex code from a NULL FJF file:

Code: Select all

Offset      0  1  2  3  4  5  6  7   8  9 10 11 12 13 14 15

00000000   46 4A 46 00 03 00 00 40  00 00 00 00 00 48 00 00   FJF....@.....H..
00000016   00 58 00 00 00 68 00 00  00 00 00 00 00 00 00 00   .X...h..........
00000032   00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
{keeps null}
00002032   00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00   ................
There are four files zipped/attached... I can see strings at them that remember me joint names "jnt_etc"...
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