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Lost: Via Domus .big files
Posted: Wed Mar 05, 2008 11:04 pm
by McCuñao
The contents of this post was deleted because of possible forum rules violation.
Re: Lost: Via Domus .big files
Posted: Wed Mar 12, 2008 1:46 pm
by McCuñao
Usually when nobody replies there's something the topic creator has done wrong. What have I done wrong?
Re: Lost: Via Domus .big files
Posted: Wed Mar 12, 2008 7:43 pm
by Savage
When nobody answer it's 'cos nobody know (yet) how do it
Ya contestaran

Re: Lost: Via Domus .big files
Posted: Sat Aug 16, 2008 10:58 pm
by JohnLocke
The contents of this post was deleted because of possible forum rules violation.
Re: Lost: Via Domus .big files
Posted: Sun Aug 17, 2008 10:46 pm
by Zench
Too bad I didn't see this earlier. I wrote a program to extract the audio from UbiSoft streams. It can't parse the .BIG file, but by scanning it can get the audio out.
Here is where we are discussing those programs.
Re: Lost: Via Domus .big files
Posted: Sun Aug 31, 2008 10:27 pm
by McCuñao
And I was about to throw up on this site. GUI link is down.
Re: Lost: Via Domus .big files
Posted: Sun Aug 31, 2008 10:40 pm
by Zench
McCuÃñao wrote:And I was about to throw up on this site. GUI link is down.
Not any more. Apparently Openomy (the service I'm using for online file storage) was down for updates.
Re: Lost: Via Domus .big files
Posted: Mon Sep 01, 2008 4:29 pm
by McCuñao
I managed to download the Command EXE, but the GUI is still not available.
Re: Lost: Via Domus .big files
Posted: Wed Sep 03, 2008 3:15 am
by Zench
McCuÃñao wrote:I managed to download the Command EXE, but the GUI is still not available.
Works just fine with me. Keep trying.

Re: Lost: Via Domus .big files
Posted: Wed Sep 03, 2008 12:29 pm
by McCuñao
Like 8 hours after that post I managed to get the file. Works fine with Lost Via Domus for PC, only that plenty of files are at 33000, when your GUI says something else. Also, everything gets cut a bit before the spot where they should have ended.
Re: Lost: Via Domus .big files
Posted: Wed Sep 03, 2008 1:56 pm
by Zench
McCuÃñao wrote:Works fine with Lost Via Domus for PC, only that plenty of files are at 33000, when your GUI says something else.
Unfortunately it can't automatically detect the sample rate. Use the Set Info button to change it.
McCuÃñao wrote:Also, everything gets cut a bit before the spot where they should have ended.
That's a bug in the playback system. If you output a file it will be correct. I'm working to fix it.
Re: Lost: Via Domus .big files
Posted: Wed Sep 03, 2008 7:12 pm
by McCuñao
McCuÃñao wrote:Works fine with Lost Via Domus for PC, only that plenty of files are at 33000, when your GUI says something else.
Zench wrote:Unfortunately it can't automatically detect the sample rate. Use the Set Info button to change it.
I meant that your list lacked the 33000, I had to enter that manually. That's nothing wrong, just asking for new versions to add that to the list, please.
Re: Lost: Via Domus .big files
Posted: Sun Feb 08, 2009 2:32 pm
by BashMuttons
Sorry about bumping an old thread but I thought it'd be better to bring this request back rather than start a new thread entirely.
Like JohnLocke, I'm trying to extract files from the Yeti.big file for Lost. The game splits up the assets in kind of a weird way; all the cutscenes are .bik (Blink video) files separate from the compression archive, whereas the sound files have their own .big file. Lastly all the other assets - models, textures, scripts etc - are all stuffed into the main archive, Yeti.big
Since Zench did an amazing job of figuring out the compression scheme for the sound .big, I can imagine it wouldn't be too hard to do it for the other one. Apparently Ubisoft has used their
Yeti engine for several other games, so is there some way to add support for Lost: Via Domus to an extractor? Or does a method already exist?
Re: Lost: Via Domus .big files
Posted: Thu Sep 03, 2009 3:07 pm
by Jackpumpkinhead
hello
first post
i am thinking about working on the is just for my own personal education
i am new to all of this game exploring stuff and i would love to get into it
i am reading the DGEFF right now
but i welcome any help that i can get
i would love to break into this game
i tried to get the gui for DecUbiSnd but i could not find it
if some one could reup it that would be awesome
thanx
Re: Lost: Via Domus .big files
Posted: Mon Nov 30, 2009 7:00 pm
by aluigi
in reference also to:
viewtopic.php?f=10&t=3697
and
viewtopic.php?f=10&t=3873
I have decided to reply here because this is the only thread where have been provided some files
my doubt is about how much types of archives exist.
in the first post we have a head and tail file containing a classical "GEAR BigFile" archive (I have written a
script for it) but in the 4th post we have a completely different file.
now I have been able to recover that second big file on another "source" and it's format is a complete chaos, but I don't understand why the file of the first post is different.
does someone know if the archives of the Yeti Engine are those starting with the "[ GEAR BigFile ]" signature or exist others?