A Metal Gear Solid (PSX) call to arms.
Posted: Sat Jul 07, 2007 2:33 pm
Hello everyone, I would like to mod my Metal Gear Solid (NTSC) for the PSX. I have already extracted all of the sounds with a helpful program (PSound) But would like to extract the polygon models or at least to know their hex address but they are inside a damn well encyrpted file.
I am working on a mod to allow the player to play as other characters and to use boss weapons and attacks.
I am just going to extract the contents of the first disk for now and with the skills I hopefully learn I should be able to do the second disk
Here are the file names and size:
¬ SYSTEM (SpeedDial) 1 KB
¬ DUMMY3M.DAT 27001 KB
¬ SLUS_005.94 636 KB
+ MGS
¬ BRF.DAT 5662 KB
¬ DEMO.DAT 252542 KB
¬ FACE.DAT 3426 KB
¬ RADIO.DAT 1736 KB
¬ SLUS_005.94 636 KB
¬ STAGE.DIR 70208 KB
¬ VOX.DAT 191420 KB
¬ ZMOVIE.STR 46394 KB
I would happily send you the files but I don't know what forum rules feel towards this so let me know.
Any information or help would be greatly appreciated.
Thank you in advance.
Insert Coin (rickyjgrayson@yahoo.co.uk)
I am working on a mod to allow the player to play as other characters and to use boss weapons and attacks.
I am just going to extract the contents of the first disk for now and with the skills I hopefully learn I should be able to do the second disk
Here are the file names and size:
¬ SYSTEM (SpeedDial) 1 KB
¬ DUMMY3M.DAT 27001 KB
¬ SLUS_005.94 636 KB
+ MGS
¬ BRF.DAT 5662 KB
¬ DEMO.DAT 252542 KB
¬ FACE.DAT 3426 KB
¬ RADIO.DAT 1736 KB
¬ SLUS_005.94 636 KB
¬ STAGE.DIR 70208 KB
¬ VOX.DAT 191420 KB
¬ ZMOVIE.STR 46394 KB
I would happily send you the files but I don't know what forum rules feel towards this so let me know.
Any information or help would be greatly appreciated.
Thank you in advance.
Insert Coin (rickyjgrayson@yahoo.co.uk)