Re: Red Ninja PS2 Models .QMX
Posted: Tue Apr 11, 2023 10:52 am
Load 000163.qmx into hex2obj then
use "Fake FIs" and File/SaveAs Mmesh
(for FVFsize=48 the uv address is vAddr-32, as mentioned already.
For FVFsize=64 I chose 64 16, not sure whether that's correct.)
Use this py script for importing multiple obj files into blender (adjust drive letter and the path to the obj files):
use "Fake FIs" and File/SaveAs Mmesh
(for FVFsize=48 the uv address is vAddr-32, as mentioned already.
For FVFsize=64 I chose 64 16, not sure whether that's correct.)
Use this py script for importing multiple obj files into blender (adjust drive letter and the path to the obj files):
Code: Select all
import os
import bpy
# http://blender.stackexchange.com/questions/5064/batch-import-wavefront-obj
# put the location to the folder where the objs are located here in this fashion
# this line will only work on windows ie C:\objects
path_to_obj_dir = os.path.join('D:\\', 'path to\\obj files')
# get list of all files in directory
file_list = sorted(os.listdir(path_to_obj_dir))
# get a list of files ending in 'obj'
obj_list = [item for item in file_list if item[-3:] == 'obj']
# loop through the strings in obj_list and add the files to the scene
for item in obj_list:
path_to_file = os.path.join(path_to_obj_dir, item)
bpy.ops.import_scene.obj(filepath = path_to_file)