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.anim file reversing help

Posted: Fri Mar 24, 2023 3:55 pm
by gambikules
Hello! I need help for export key animation from .anim files plz.
I have 2 animation files from GravityRush 2.
"Stay open", "Stay close" and "Open" of TreasureBox model.

This model has 3 bones. Root, Lit and Base.
This .anim files are very small 1ko for "Stay close/open" and 2ko for "Open".
anim01.jpg
In "Stay close/open" animations bones dosent change position and rotation. (only 1 frame ???)
I chose intentionally 3 small animation file, but i have found only one useful information at 14 bytes = count of bones for sure. [roll]
at 30 bytes maybe count of frame total in anim or count of frame with change...
If peoples with exp. in animation reversing can help me found more information plz

Re: .anim file reversing help

Posted: Fri Mar 24, 2023 3:56 pm
by gambikules
treasurebox.zip
anim files here