Entergram's LZSS variation ("LZLR" magic)
Posted: Thu Dec 01, 2022 10:48 pm
Games used in:
Something like this:
Found some very old tool for Umineko but without the available source - the repo was deleted some time in/after 2018. After some scouring, I have found the binaries.
As I am extremely unskilled when it comes to debugging and disassembly - I ask You for Your help (explanation of flags/literals/codeword in this implementation), to port for using in a Noesis script for KonoSuba graphic files.
Samples (compressed and decompressed) from the recent KonoSuba dungeon crawler/VN.
- KonoSuba: Cursed Relic and the Perplexed Adventurers / この素晴らしい世界に祝福を!~呪いの遺物と惑いし冒険者たち~
- Umineko: Golden Fantasia / Ougon Musou Kyoku / 黄金夢想曲
Something like this:
Code: Select all
0x00: LZLR - magic
0x04: uint32 - uncompressed filesize
0x08: uint32 - dataStart
0x0C-dataStart: flags/codewords
dataStart-EOF: literalsAs I am extremely unskilled when it comes to debugging and disassembly - I ask You for Your help (explanation of flags/literals/codeword in this implementation), to port for using in a Noesis script for KonoSuba graphic files.
Samples (compressed and decompressed) from the recent KonoSuba dungeon crawler/VN.