Here is an archive of Luna's model : https://cdn.discordapp.com/attachments/ ... a_HPMA.zip
Inside, you could find 5 file types :
- OBJ (mesh)
- DDS (texture)
- XML (some text data, one is the list of the animations)
- SKE (skelton ?)
- RAW (animation ?)
The SKE and RAW files architecture respect those 3 parts : HEAD, DATA and NAME
The NAME part is very helpfull to know which animation (?) or skeleton (?) is.
In order to reach my goal, I would like to know if the SKE and RAW files are indeed respectively skeleton and animation.
What do you think about this ?
Does anyone have knowledges about those formats ?
How can I use them (SKE and RAW) in order to get the animations on this model ?
Thanks in advance for your help!




when you get helped.




