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Cars 2 PS3 vbuf/ibuf files

Posted: Thu Oct 06, 2022 9:20 pm
by iseeeva
im trying reverse endianness for cars 2,
i handle a pc version but ps3 version is soo awkward for me.
can anyone help for info? (ibuf/index, vbuf/vertex)

%1.vbuf is big endian and vertexs start with this pattern;
Image

Re: Cars 2 PS3 vbuf/ibuf files

Posted: Fri Oct 07, 2022 12:02 am
by Durik256
iseeeva wrote: Thu Oct 06, 2022 9:20 pm can anyone help for info?
holly_0.ibuf - indices (short)
holly_0.vbuf - uvs buffer (halfFloat)
holly_1.vbuf - vert buffer (stride 32)
exsample.png