Cars 2 PS3 vbuf/ibuf files
Posted: Thu Oct 06, 2022 9:20 pm
im trying reverse endianness for cars 2,
i handle a pc version but ps3 version is soo awkward for me.
can anyone help for info? (ibuf/index, vbuf/vertex)
%1.vbuf is big endian and vertexs start with this pattern;

i handle a pc version but ps3 version is soo awkward for me.
can anyone help for info? (ibuf/index, vbuf/vertex)
%1.vbuf is big endian and vertexs start with this pattern;
