This tool extracts all of the textures out of EngineTextures.dat.
Put it into the same directory als EngineTextures.dir and run it, that's all.
I didn't include much error handling, so there might occur some problems, but it works fine on my machine.
Doesn't work on Win9x!
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Dungeon Keeper 2 Texture Extractor
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Rheini
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Dungeon Keeper 2 Texture Extractor
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Re: Dungeon Keeper 2 Texture Extractor
i know this is rather old but anyway. do you know how can i open/edit this textures since they seem to be in an unknown file format?
thnx!
thnx!
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Rheini
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Re: Dungeon Keeper 2 Texture Extractor
They are compressed with an unknown compression algorithm.
I already reversed a decompression routine used in DK2's archive files -> viewtopic.php?f=21&t=2855
But this seems to be yet another technique.
There's a topic about that in the graphics section: viewtopic.php?f=18&t=2580
I already reversed a decompression routine used in DK2's archive files -> viewtopic.php?f=21&t=2855
But this seems to be yet another technique.
There's a topic about that in the graphics section: viewtopic.php?f=18&t=2580
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Mr.Mouse
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Re: Dungeon Keeper 2 Texture Extractor
Code: Select all
#Dungeon Keeper 2 .WAD
#MultiEx Commander MexScript
#Use in Script Window
IDString 0 "DWFB" ;
Set D Long 72 ;
GoTo D 0 ;
Get FileNum Long 0 ;
Get StringStart Long 0 ;
Get U1 Long 0 ;
Get U2 Long 0 ;
For T = 1 To FileNum ;
Get U3 Long 0 ;
Get FNO Long 0 ;
Get FNS Long 0 ;
SavePos S 0 ;
GoTo FNO 0 ;
GetDString FName FNS 0 ;
GoTo S 0 ;
Get FO Long 0 ;
Get FS Long 0 ;
SavePos S 0 ;
Math S += 20 ;
GoTo S 0 ;
Log FName FO FS 0 0 ;
Next T ;
