Using offzip on that sdfdata file creates dozens of .dat/.vap/.inc files (do a forum search for "offzip").
Code: Select all
include ./world_state_template.mcelllogic
include "./mission conditions/mm16_conditions.juice"
include ./msn_sm69_sp_police_station.mcelllogic
include ./msn_mm16_default.mcelllogic
include ./msn_mm16_sp_police_station.mcelllogic
include ./msn_sm69_default.mcelllogic
include "./mission conditions/sm69_conditions.juice"
include ./msn_dm16_default.mcelllogic
include ./msn_dm16_sp_police_station.mcelllogic
include ./cine_mm16_sppolicestation.mcelllogic
include ./msn_sm14_globals.mcelllogic
include "camel/game system data/juice/mission/sm14 kyle mission 2 of 4.mmission"
include ./msn_sm14_police_station.mcelllogic
include ./msn_mm17_timetunnel_default.mcelllogic
include ./msn_mm17_sp_police_station.mcelllogic
include ./cine_mm17_multi_cell_pip.mcelllogic
include ./cine_dm16_sp_police_station.mcelllogic
include ./cine_mm17_multi_cell_ig.mcelllogic
include ./msn_sm42_default.mcelllogic
include "./mission conditions/sm42_conditions.juice"
include ./msn_sm42_sp_police_station.mcelllogic
include ./msn_mm23_default.mcelllogic
include "./mission conditions/mm23_conditions.juice"
CellLogic "SP Police Station" < uid=86C2A888564E829C000005C43DA8CBF0 >
{
myName "SP Police Station"
mySuperCell "path = \"Props/South Park/Commerce/SP Police Station/\", uid = \"86C2A888564E7F2F0000059F1937B835\""
myCellConditions
{
CellConditions "Day 1"
{
myDayCells
{
varmap Audio "path = \"Props/South Park/Commerce/SP Police Station/Audio/01 Day 1/\", uid = \"86C2A888564E7F3F000005A04BFCB99B\""
varmap Background "path = \"Props/South Park/Commerce/SP Police Station/Background/01 Day 1/\", uid = \"86C2A888564E7F3F000005A170D229AA\""
varmap Camera "path = \"Props/South Park/Commerce/SP Police Station/Camera/01 Day 1/\", uid = \"86C2A888564E7F3F000005A3C88F559D\""
varmap Default "path = \"Props/South Park/Commerce/SP Police Station/Default/01 Day 1/\", uid = \"86C2A888564E7F3F000005A466111D76\""
varmap NPC "path = \"Props/South Park/Commerce/SP Police Station/NPC/01 Day 1/\", uid = \"179E6196572AAA5400007F398474DA61\""
varmap "Player Path" "path = \"Props/South Park/Commerce/SP Police Station/Player Path/01 Day 1/\", uid = \"86C2A888564E7F3F000005A5876FF767\""
varmap Props "path = \"Props/South Park/Commerce/SP Police Station/Props/01 Day 1/\", uid = \"86C2A888564E7F3F000005A606C26D0F\""
varmap Parallax "path = \"Props/South Park/Commerce/SP Police Station/Parallax/01 Day 1/\", uid = \"FBC1AECF5733F70800003BBE49BC5524\""
varmap "Living Town" "path = \"Props/South Park/Commerce/SP Police Station/Living Town/01 Day 1/\", uid = \"7285449A5750AD8C000036E8B637AB0E\""
varmap "Day & Night 01 Blocker" "path = \"Props/South Park/Commerce/SP Police Station/Background/Day 1 Only/\", uid = \"FBC1AECF576237C50000383C03C50290\""
varmap "Fart Props" "path = \"Props/South Park/Commerce/SP Police Station/Fart Props/01 Day 1/\", uid = \"86C2A88857FEE103001D59D3458B6C0C\""
}
myNightCells
{
varmap Audio "path = \"Props/South Park/Commerce/SP Police Station/Audio/01 Day 1/\", uid = \"86C2A888564E7F3F000005A04BFCB99B\""
varmap "Background N1" "path = \"Props/South Park/Commerce/SP Police Station/Background/02 Night 1/\", uid = \"86C2A888564E7F3F000005A26CDDBE23\""
varmap Background "path = \"Props/South Park/Commerce/SP Police Station/Background/01 Day 1/\", uid = \"86C2A888564E7F3F000005A170D229AA\""
varmap Camera "path = \"Props/South Park/Commerce/SP Police Station/Camera/01 Day 1/\", uid = \"86C2A888564E7F3F000005A3C88F559D\""
varmap Default "path = \"Props/South Park/Commerce/SP Police Station/Default/01 Day 1/\", uid = \"86C2A888564E7F3F000005A466111D76\""
varmap NPC "path = \"Props/South Park/Commerce/SP Police Station/NPC/01 Day 1/\", uid = \"179E6196572AAA5400007F398474DA61\""
varmap "Player Path" "path = \"Props/South Park/Commerce/SP Police Station/Player Path/01 Day 1/\", uid = \"86C2A888564E7F3F000005A5876FF767\""
varmap Props "path = \"Props/South Park/Commerce/SP Police Station/Props/01 Day 1/\", uid = \"86C2A888564E7F3F000005A606C26D0F\""
varmap Parallax "path = \"Props/South Park/Commerce/SP Police Station/Parallax/02 Night 01/\", uid = \"FBC1AECF57343B9E00005846D80CC357\""
varmap "Living Town" "path = \"Props/South Park/Commerce/SP Police Station/Living Town/02 Night 1/\", uid = \"7285449A5750ADB800003721A27270E4\""
varmap "Fart Props" "path = \"Props/South Park/Commerce/SP Police Station/Fart Props/02 Night 1/\", uid = \"86C2A88857FEE103001D59D41F692DEF\""
}
myConditions
{
BooleanCondition WorldState < uid=7496947956E882F700003D3AAB50449B > = "CellCondition - Is Day 1"
}
}
CellConditions "Day 2"
{
myDayCells
{
varmap Audio "path = \"Props/South Park/Commerce/SP Police Station/Audio/01 Day 1/\", uid = \"86C2A888564E7F3F000005A04BFCB99B\""
varmap Background "path = \"Props/South Park/Commerce/SP Police Station/Background/01 Day 1/\", uid = \"86C2A888564E7F3F000005A170D229AA\""
varmap Camera "path = \"Props/South Park/Commerce/SP Police Station/Camera/01 Day 1/\", uid = \"86C2A888564E7F3F000005A3C88F559D\""
varmap Default "path = \"Props/South Park/Commerce/SP Police Station/Default/01 Day 1/\", uid = \"86C2A888564E7F3F000005A466111D76\""
varmap NPC "path = \"Props/South Park/Commerce/SP Police Station/NPC/01 Day 1/\", uid = \"179E6196572AAA5400007F398474DA61\""
varmap "Player Path" "path = \"Props/South Park/Commerce/SP Police Station/Player Path/01 Day 1/\", uid = \"86C2A888564E7F3F000005A5876FF767\""
varmap Props "path = \"Props/South Park/Commerce/SP Police Station/Props/01 Day 1/\", uid = \"86C2A888564E7F3F000005A606C26D0F\""
varmap Parallax "path = \"Props/South Park/Commerce/SP Police Station/Parallax/01 Day 1/\", uid = \"FBC1AECF5733F70800003BBE49BC5524\""
varmap "Living Town" "path = \"Props/South Park/Commerce/SP Police Station/Living Town/01 Day 1/\", uid = \"7285449A5750AD8C000036E8B637AB0E\""
varmap "Fart Props" "path = \"Props/South Park/Commerce/SP Police Station/Fart Props/01 Day 1/\", uid = \"86C2A88857FEE103001D59D3458B6C0C\""
}
myNightCells
{
varmap Audio "path = \"Props/South Park/Commerce/SP Police Station/Audio/01 Day 1/\", uid = \"86C2A888564E7F3F000005A04BFCB99B\""
varmap Background "path = \"Props/South Park/Commerce/SP Police Station/Background/01 Day 1/\", uid = \"86C2A888564E7F3F000005A170D229AA\""
varmap "Background N1" "path = \"Props/South Park/Commerce/SP Police Station/Background/02 Night 1/\", uid = \"86C2A888564E7F3F000005A26CDDBE23\""
varmap Camera "path = \"Props/South Park/Commerce/SP Police Station/Camera/01 Day 1/\", uid = \"86C2A888564E7F3F000005A3C88F559D\""
varmap Default "path = \"Props/South Park/Commerce/SP Police Station/Default/01 Day 1/\", uid = \"86C2A888564E7F3F000005A466111D76\""
varmap NPC "path = \"Props/South Park/Commerce/SP Police Station/NPC/01 Day 1/\", uid = \"179E6196572AAA5400007F398474DA61\""
varmap "Player Path" "path = \"Props/South Park/Commerce/SP Police Station/Player Path/01 Day 1/\", uid = \"86C2A888564E7F3F000005A5876FF767\""
varmap Props "path = \"Props/South Park/Commerce/SP Police Station/Props/01 Day 1/\", uid = \"86C2A888564E7F3F000005A606C26D0F\""
varmap Parallax "path = \"Props/South Park/Commerce/SP Police Station/Parallax/02 Night 01/\", uid = \"FBC1AECF57343B9E00005846D80CC357\""
varmap "Living Town" "path = \"Props/South Park/Commerce/SP Police Station/Living Town/After Night 01/\", uid = \"6D94E9995772C205000047041AE1A764\""
varmap "Fart Props" "path = \"Props/South Park/Commerce/SP Police Station/Fart Props/02 Night 1/\", uid = \"86C2A88857FEE103001D59D41F692DEF\""
}
myConditions
{
BooleanCondition WorldState < uid=7285449A5750AFFF00003A8E69396A17 > = "CellCondition - Is Day 2"
}
}
CellConditions "Day 3"
{
myDayCells
{
varmap Audio "path = \"Props/South Park/Commerce/SP Police Station/Audio/01 Day 1/\", uid = \"86C2A888564E7F3F000005A04BFCB99B\""
varmap Background "path = \"Props/South Park/Commerce/SP Police Station/Background/01 Day 1/\", uid = \"86C2A888564E7F3F000005A170D229AA\""
varmap Camera "path = \"Props/South Park/Commerce/SP Police Station/Camera/01 Day 1/\", uid = \"86C2A888564E7F3F000005A3C88F559D\""
varmap Default "path = \"Props/South Park/Commerce/SP Police Station/Default/01 Day 1/\", uid = \"86C2A888564E7F3F000005A466111D76\""
varmap NPC "path = \"Props/South Park/Commerce/SP Police Station/NPC/01 Day 1/\", uid = \"179E6196572AAA5400007F398474DA61\""
varmap "Player Path" "path = \"Props/South Park/Commerce/SP Police Station/Player Path/01 Day 1/\", uid = \"86C2A888564E7F3F000005A5876FF767\""
varmap Props "path = \"Props/South Park/Commerce/SP Police Station/Props/01 Day 1/\", uid = \"86C2A888564E7F3F000005A606C26D0F\""
varmap Parallax "path = \"Props/South Park/Commerce/SP Police Station/Parallax/01 Day 1/\", uid = \"FBC1AECF5733F70800003BBE49BC5524\""
varmap "Living Town" "path = \"Props/South Park/Commerce/SP Police Station/Living Town/01 Day 1/\", uid = \"7285449A5750AD8C000036E8B637AB0E\""
varmap "Fart Props" "path = \"Props/South Park/Commerce/SP Police Station/Fart Props/01 Day 1/\", uid = \"86C2A88857FEE103001D59D3458B6C0C\""
}
myNightCells
{
varmap Audio "path = \"Props/South Park/Commerce/SP Police Station/Audio/01 Day 1/\", uid = \"86C2A888564E7F3F000005A04BFCB99B\""
varmap Background "path = \"Props/South Park/Commerce/SP Police Station/Background/01 Day 1/\", uid = \"86C2A888564E7F3F000005A170D229AA\""
varmap "Background N1" "path = \"Props/South Park/Commerce/SP Police Station/Background/02 Night 1/\", uid = \"86C2A888564E7F3F000005A26CDDBE23\""
varmap Camera "path = \"Props/South Park/Commerce/SP Police Station/Camera/01 Day 1/\", uid = \"86C2A888564E7F3F000005A3C88F559D\""
varmap Default "path = \"Props/South Park/Commerce/SP Police Station/Default/01 Day 1/\", uid = \"86C2A888564E7F3F000005A466111D76\""
varmap NPC "path = \"Props/South Park/Commerce/SP Police Station/NPC/01 Day 1/\", uid = \"179E6196572AAA5400007F398474DA61\""
varmap "Player Path" "path = \"Props/South Park/Commerce/SP Police Station/Player Path/01 Day 1/\", uid = \"86C2A888564E7F3F000005A5876FF767\""
varmap Props "path = \"Props/South Park/Commerce/SP Police Station/Props/01 Day 1/\", uid = \"86C2A888564E7F3F000005A606C26D0F\""
varmap Parallax "path = \"Props/South Park/Commerce/SP Police Station/Parallax/02 Night 01/\", uid = \"FBC1AECF57343B9E00005846D80CC357\""
varmap "Living Town" "path = \"Props/South Park/Commerce/SP Police Station/Living Town/05 Police Night/\", uid = \"9D07D99C58A624B40000A45A21523B38\""
varmap "Fart Props" "path = \"Props/South Park/Commerce/SP Police Station/Fart Props/02 Night 1/\", uid = \"86C2A88857FEE103001D59D41F692DEF\""
varmap "Night 3 Blocker" "path = \"Props/South Park/Commerce/SP Police Station/Background/05 Day 3/\", uid = \"86C2A8885848579D0000BDDA89CB529D\""
}
myConditions
{
BooleanCondition WorldState < uid=7285449A5750AFFF00003A8F9E74AA99 > = "CellCondition - Is Day 3"
}
}
CellConditions NAMBLA
{
myDayCells
{
varmap Audio "path = \"Props/South Park/Commerce/SP Police Station/Audio/01 Day 1/\", uid = \"86C2A888564E7F3F000005A04BFCB99B\""
varmap Background "path = \"Props/South Park/Commerce/SP Police Station/Background/01 Day 1/\", uid = \"86C2A888564E7F3F000005A170D229AA\""
varmap Camera "path = \"Props/South Park/Commerce/SP Police Station/Camera/01 Day 1/\", uid = \"86C2A888564E7F3F000005A3C88F559D\""
varmap Default "path = \"Props/South Park/Commerce/SP Police Station/Default/01 Day 1/\", uid = \"86C2A888564E7F3F000005A466111D76\""
varmap NPC "path = \"Props/South Park/Commerce/SP Police Station/NPC/01 Day 1/\", uid = \"179E6196572AAA5400007F398474DA61\""
varmap "Player Path" "path = \"Props/South Park/Commerce/SP Police Station/Player Path/01 Day 1/\", uid = \"86C2A888564E7F3F000005A5876FF767\""
varmap Props "path = \"Props/South Park/Commerce/SP Police Station/Props/01 Day 1/\", uid = \"86C2A888564E7F3F000005A606C26D0F\""
varmap Parallax "path = \"Props/South Park/Commerce/SP Police Station/Parallax/01 Day 1/\", uid = \"FBC1AECF5733F70800003BBE49BC5524\""
varmap "Living Town" "path = \"Props/South Park/Commerce/SP Police Station/Living Town/After Day 01/\", uid = \"6D94E999576C38A20000556097B88C22\""
varmap "Fart Props" "path = \"Props/South Park/Commerce/SP Police Station/Fart Props/01 Day 1/\", uid = \"86C2A88857FEE103001D59D3458B6C0C\""
}
myNightCells
{
varmap Audio "path = \"Props/South Park/Commerce/SP Police Station/Audio/01 Day 1/\", uid = \"86C2A888564E7F3F000005A04BFCB99B\""
varmap Background "path = \"Props/South Park/Commerce/SP Police Station/Background/01 Day 1/\", uid = \"86C2A888564E7F3F000005A170D229AA\""
varmap "Background N1" "path = \"Props/South Park/Commerce/SP Police Station/Background/02 Night 1/\", uid = \"86C2A888564E7F3F000005A26CDDBE23\""
varmap Camera "path = \"Props/South Park/Commerce/SP Police Station/Camera/01 Day 1/\", uid = \"86C2A888564E7F3F000005A3C88F559D\""
varmap Default "path = \"Props/South Park/Commerce/SP Police Station/Default/01 Day 1/\", uid = \"86C2A888564E7F3F000005A466111D76\""
varmap NPC "path = \"Props/South Park/Commerce/SP Police Station/NPC/01 Day 1/\", uid = \"179E6196572AAA5400007F398474DA61\""
varmap "Player Path" "path = \"Props/South Park/Commerce/SP Police Station/Player Path/01 Day 1/\", uid = \"86C2A888564E7F3F000005A5876FF767\""
varmap Props "path = \"Props/South Park/Commerce/SP Police Station/Props/01 Day 1/\", uid = \"86C2A888564E7F3F000005A606C26D0F\""
varmap Parallax "path = \"Props/South Park/Commerce/SP Police Station/Parallax/02 Night 01/\", uid = \"FBC1AECF57343B9E00005846D80CC357\""
varmap "Living Town" "path = \"Props/South Park/Commerce/SP Police Station/Living Town/After Night 01/\", uid = \"6D94E9995772C205000047041AE1A764\""
varmap "Fart Props" "path = \"Props/South Park/Commerce/SP Police Station/Fart Props/02 Night 1/\", uid = \"86C2A88857FEE103001D59D41F692DEF\""
}
myConditions
{
BooleanCondition WorldState < uid=7285449A5750AFFF00003A906402C364 > = "CellCondition - Is NAMBLA"
}
}
CellConditions Police
{
myDayCells
{
varmap Audio "path = \"Props/South Park/Commerce/SP Police Station/Audio/01 Day 1/\", uid = \"86C2A888564E7F3F000005A04BFCB99B\""
varmap Background "path = \"Props/South Park/Commerce/SP Police Station/Background/01 Day 1/\", uid = \"86C2A888564E7F3F000005A170D229AA\""
varmap Camera "path = \"Props/South Park/Commerce/SP Police Station/Camera/01 Day 1/\", uid = \"86C2A888564E7F3F000005A3C88F559D\""
varmap Default "path = \"Props/South Park/Commerce/SP Police Station/Default/01 Day 1/\", uid = \"86C2A888564E7F3F000005A466111D76\""
varmap NPC "path = \"Props/South Park/Commerce/SP Police Station/NPC/01 Day 1/\", uid = \"179E6196572AAA5400007F398474DA61\""
varmap "Player Path" "path = \"Props/South Park/Commerce/SP Police Station/Player Path/01 Day 1/\", uid = \"86C2A888564E7F3F000005A5876FF767\""
varmap Props "path = \"Props/South Park/Commerce/SP Police Station/Props/01 Day 1/\", uid = \"86C2A888564E7F3F000005A606C26D0F\""
varmap Parallax "path = \"Props/South Park/Commerce/SP Police Station/Parallax/01 Day 1/\", uid = \"FBC1AECF5733F70800003BBE49BC5524\""
varmap "Living Town" "path = \"Props/South Park/Commerce/SP Police Station/Living Town/01 Day 1/\", uid = \"7285449A5750AD8C000036E8B637AB0E\""
varmap "Fart Props" "path = \"Props/South Park/Commerce/SP Police Station/Fart Props/01 Day 1/\", uid = \"86C2A88857FEE103001D59D3458B6C0C\""
}
myNightCells
{
varmap Audio "path = \"Props/South Park/Commerce/SP Police Station/Audio/01 Day 1/\", uid = \"86C2A888564E7F3F000005A04BFCB99B\""
varmap Background "path = \"Props/South Park/Commerce/SP Police Station/Background/01 Day 1/\", uid = \"86C2A888564E7F3F000005A170D229AA\""
varmap "Background N1" "path = \"Props/South Park/Commerce/SP Police Station/Background/02 Night 1/\", uid = \"86C2A888564E7F3F000005A26CDDBE23\""
varmap Camera "path = \"Props/South Park/Commerce/SP Police Station/Camera/01 Day 1/\", uid = \"86C2A888564E7F3F000005A3C88F559D\""
varmap Default "path = \"Props/South Park/Commerce/SP Police Station/Default/01 Day 1/\", uid = \"86C2A888564E7F3F000005A466111D76\""
varmap NPC "path = \"Props/South Park/Commerce/SP Police Station/NPC/01 Day 1/\", uid = \"179E6196572AAA5400007F398474DA61\""
varmap "Player Path" "path = \"Props/South Park/Commerce/SP Police Station/Player Path/01 Day 1/\", uid = \"86C2A888564E7F3F000005A5876FF767\""
varmap Props "path = \"Props/South Park/Commerce/SP Police Station/Props/01 Day 1/\", uid = \"86C2A888564E7F3F000005A606C26D0F\""
varmap Parallax "path = \"Props/South Park/Commerce/SP Police Station/Parallax/02 Night 01/\", uid = \"FBC1AECF57343B9E00005846D80CC357\""
varmap "Living Town" "path = \"Props/South Park/Commerce/SP Police Station/Living Town/After Night 01/\", uid = \"6D94E9995772C205000047041AE1A764\""
varmap "Fart Props" "path = \"Props/South Park/Commerce/SP Police Station/Fart Props/02 Night 1/\", uid = \"86C2A88857FEE103001D59D41F692DEF\""
}
myConditions
{
BooleanCondition WorldState < uid=7285449A5750AFFF00003A913F64630C > = "CellCondition - Is Police"
}
}
CellConditions Election
{
myDayCells
{
varmap Audio "path = \"Props/South Park/Commerce/SP Police Station/Audio/01 Day 1/\", uid = \"86C2A888564E7F3F000005A04BFCB99B\""
varmap Background "path = \"Props/South Park/Commerce/SP Police Station/Background/01 Day 1/\", uid = \"86C2A888564E7F3F000005A170D229AA\""
varmap Camera "path = \"Props/South Park/Commerce/SP Police Station/Camera/01 Day 1/\", uid = \"86C2A888564E7F3F000005A3C88F559D\""
varmap Default "path = \"Props/South Park/Commerce/SP Police Station/Default/01 Day 1/\", uid = \"86C2A888564E7F3F000005A466111D76\""
varmap NPC "path = \"Props/South Park/Commerce/SP Police Station/NPC/01 Day 1/\", uid = \"179E6196572AAA5400007F398474DA61\""
varmap "Player Path" "path = \"Props/South Park/Commerce/SP Police Station/Player Path/01 Day 1/\", uid = \"86C2A888564E7F3F000005A5876FF767\""
varmap Props "path = \"Props/South Park/Commerce/SP Police Station/Props/01 Day 1/\", uid = \"86C2A888564E7F3F000005A606C26D0F\""
varmap Parallax "path = \"Props/South Park/Commerce/SP Police Station/Parallax/01 Day 1/\", uid = \"FBC1AECF5733F70800003BBE49BC5524\""
varmap "Living Town" "path = \"Props/South Park/Commerce/SP Police Station/Living Town/After Day 01/\", uid = \"6D94E999576C38A20000556097B88C22\""
varmap "Fart Props" "path = \"Props/South Park/Commerce/SP Police Station/Fart Props/01 Day 1/\", uid = \"86C2A88857FEE103001D59D3458B6C0C\""
}
myNightCells
{
varmap Audio "path = \"Props/South Park/Commerce/SP Police Station/Audio/01 Day 1/\", uid = \"86C2A888564E7F3F000005A04BFCB99B\""
varmap Background "path = \"Props/South Park/Commerce/SP Police Station/Background/01 Day 1/\", uid = \"86C2A888564E7F3F000005A170D229AA\""
varmap "Background N1" "path = \"Props/South Park/Commerce/SP Police Station/Background/02 Night 1/\", uid = \"86C2A888564E7F3F000005A26CDDBE23\""
varmap Camera "path = \"Props/South Park/Commerce/SP Police Station/Camera/01 Day 1/\", uid = \"86C2A888564E7F3F000005A3C88F559D\""
varmap Default "path = \"Props/South Park/Commerce/SP Police Station/Default/01 Day 1/\", uid = \"86C2A888564E7F3F000005A466111D76\""
varmap NPC "path = \"Props/South Park/Commerce/SP Police Station/NPC/01 Day 1/\", uid = \"179E6196572AAA5400007F398474DA61\""
varmap "Player Path" "path = \"Props/South Park/Commerce/SP Police Station/Player Path/01 Day 1/\", uid = \"86C2A888564E7F3F000005A5876FF767\""
varmap Props "path = \"Props/South Park/Commerce/SP Police Station/Props/01 Day 1/\", uid = \"86C2A888564E7F3F000005A606C26D0F\""
varmap Parallax "path = \"Props/South Park/Commerce/SP Police Station/Parallax/02 Night 01/\", uid = \"FBC1AECF57343B9E00005846D80CC357\""
varmap "Living Town" "path = \"Props/South Park/Commerce/SP Police Station/Living Town/After Night 01/\", uid = \"6D94E9995772C205000047041AE1A764\""
varmap "Fart Props" "path = \"Props/South Park/Commerce/SP Police Station/Fart Props/02 Night 1/\", uid = \"86C2A88857FEE103001D59D41F692DEF\""
}
myConditions
{
BooleanCondition WorldState < uid=7285449A5750AFFF00003A929DAFDF25 > = "CellCondition - Is Election"
}
}
CellConditions "Post Game"
{
myDayCells
{
varmap Audio "path = \"Props/South Park/Commerce/SP Police Station/Audio/01 Day 1/\", uid = \"86C2A888564E7F3F000005A04BFCB99B\""
varmap Background "path = \"Props/South Park/Commerce/SP Police Station/Background/01 Day 1/\", uid = \"86C2A888564E7F3F000005A170D229AA\""
varmap Camera "path = \"Props/South Park/Commerce/SP Police Station/Camera/01 Day 1/\", uid = \"86C2A888564E7F3F000005A3C88F559D\""
varmap Default "path = \"Props/South Park/Commerce/SP Police Station/Default/01 Day 1/\", uid = \"86C2A888564E7F3F000005A466111D76\""
varmap NPC "path = \"Props/South Park/Commerce/SP Police Station/NPC/01 Day 1/\", uid = \"179E6196572AAA5400007F398474DA61\""
varmap "Player Path" "path = \"Props/South Park/Commerce/SP Police Station/Player Path/01 Day 1/\", uid = \"86C2A888564E7F3F000005A5876FF767\""
varmap Props "path = \"Props/South Park/Commerce/SP Police Station/Props/01 Day 1/\", uid = \"86C2A888564E7F3F000005A606C26D0F\""
varmap Parallax "path = \"Props/South Park/Commerce/SP Police Station/Parallax/01 Day 1/\", uid = \"FBC1AECF5733F70800003BBE49BC5524\""
varmap "Living Town" "path = \"Props/South Park/Commerce/SP Police Station/Living Town/01 Day 1/\", uid = \"7285449A5750AD8C000036E8B637AB0E\""
varmap "Fart Props" "path = \"Props/South Park/Commerce/SP Police Station/Fart Props/01 Day 1/\", uid = \"86C2A88857FEE103001D59D3458B6C0C\""
}
myNightCells
{
varmap Audio "path = \"Props/South Park/Commerce/SP Police Station/Audio/01 Day 1/\", uid = \"86C2A888564E7F3F000005A04BFCB99B\""
varmap Background "path = \"Props/South Park/Commerce/SP Police Station/Background/01 Day 1/\", uid = \"86C2A888564E7F3F000005A170D229AA\""
varmap "Background N1" "path = \"Props/South Park/Commerce/SP Police Station/Background/02 Night 1/\", uid = \"86C2A888564E7F3F000005A26CDDBE23\""
varmap Camera "path = \"Props/South Park/Commerce/SP Police Station/Camera/01 Day 1/\", uid = \"86C2A888564E7F3F000005A3C88F559D\""
varmap Default "path = \"Props/South Park/Commerce/SP Police Station/Default/01 Day 1/\", uid = \"86C2A888564E7F3F000005A466111D76\""
varmap NPC "path = \"Props/South Park/Commerce/SP Police Station/NPC/01 Day 1/\", uid = \"179E6196572AAA5400007F398474DA61\""
varmap "Player Path" "path = \"Props/South Park/Commerce/SP Police Station/Player Path/01 Day 1/\", uid = \"86C2A888564E7F3F000005A5876FF767\""
varmap Props "path = \"Props/South Park/Commerce/SP Police Station/Props/01 Day 1/\", uid = \"86C2A888564E7F3F000005A606C26D0F\""
varmap Parallax "path = \"Props/South Park/Commerce/SP Police Station/Parallax/02 Night 01/\", uid = \"FBC1AECF57343B9E00005846D80CC357\""
varmap "Living Town" "path = \"Props/South Park/Commerce/SP Police Station/Living Town/After Night 01/\", uid = \"6D94E9995772C205000047041AE1A764\""
varmap "Fart Props" "path = \"Props/South Park/Commerce/SP Police Station/Fart Props/02 Night 1/\", uid = \"86C2A88857FEE103001D59D41F692DEF\""
}
myConditions
{
BooleanCondition WorldState < uid=7285449A5750AFFF00003A93A6B48E6B > = "CellCondition - Is Post Game"
}
}
}
myLinks
{
CellLogicLink "MM16 Default"
{
myCellLogic < uid=7496947956E8835100003D44DDA7B9E7 > = msn_mm16_default
myConditions = "Conditions MM16"
}
CellLogicLink "MM16 SP Police Station"
{
myCellLogic < uid=7496947956E8837100003D49DFD0829D > = msn_mm16_sp_police_station
myConditions = "Conditions MM16"
}
CellLogicLink "SM69 Default"
{
myCellLogic < uid=F0E9CDC357A409BB0000A497BECE3923 > = msn_sm69_default
myConditions = "Conditions SM69"
}
CellLogicLink "SM69 SP Police Station"
{
myCellLogic < uid=F0E9CDC357A409BB0000A498820AED71 > = msn_sm69_sp_police_station
myConditions = "Conditions SM69"
}
CellLogicLink "DM16 Default"
{
myCellLogic < uid=CE92A1AE57C7635400010BA42DED4B7D > = msn_dm16_default
myConditions
{
BooleanCondition "World State" < uid=CE92A1AE57C7635400010BA584AE0AEB > = "CellCondition - Is Day 3"
MissionCondition DM16 < uid=CE92A1AE57C7635400010BA64625A63E >
{
myMission < uid=CE92A1AE57C7635400010BA7228BDEFA > = DM16_FreedomPalsFight
myState IsAvailableOrStarted
}
}
}
CellLogicLink "DM16 SP Police Station"
{
myCellLogic < uid=CE92A1AE57C7635400010BA8657ACF75 > = msn_dm16_sp_police_station
myConditions
{
BooleanCondition "World State" < uid=CE92A1AE57C7635400010BA991776863 > = "CellCondition - Is Day 3"
MissionCondition DM16 < uid=CE92A1AE57C7635400010BAAFA083825 >
{
myMission < uid=CE92A1AE57C7635400010BAB86085590 > = DM16_FreedomPalsFight
myState IsAvailableOrStarted
}
}
}
CellLogicLink Cine_MM16_SpPoliceStation
{
myCellLogic < uid=CE92A1AE57D863330001357C59912AE5 > = cine_mm16_sppolicestation
myConditions
{
MissionCondition Mission < uid=CE92A1AE57D863330001357D716D7831 >
{
myMission < uid=CE92A1AE57D863330001357EE2BBDCCA > = mm16_police_crawl
myState IsAvailableOrStarted
}
ObjectiveCondition Objective < uid=CE92A1AE57D863330001357FF35762F4 >
{
myMission < uid=CE92A1AE57D86333000135802341B879 > = mm16_police_crawl
myObjective 7
myState IsObjectiveComplete
myNegateCondition TRUE
}
}
}
CellLogicLink "SM14 Default"
{
myCellLogic < uid=6D94E99957E020EA000631491A174C2A > = msn_sm14_globals
myConditions
{
MissionCondition "SM14 Condition" < uid=6D94E99957E020EA0006314AE0D8716D >
{
myMission < uid=6D94E99957E020EA0006314BD53E90E9 > = "SM14 Kyle Mission 3 of 3"
myState IsStarted
}
}
}
CellLogicLink "SM14 Police Station"
{
myCellLogic < uid=6D94E99957E021900006314FEBAF29BD > = msn_sm14_police_station
myConditions
{
MissionCondition "SM14 Condition" < uid=6D94E99957E02190000631504B795EFE >
{
myMission < uid=6D94E99957E021900006315168091DE5 > = "SM14 Kyle Mission 3 of 3"
myState IsStarted
}
}
}
CellLogicLink "MM17 Default"
{
myCellLogic < uid=CE92A1AE57EC67840003033EADEA2F8D > = msn_mm17_timeTunnel_Default
myConditions
{
BooleanCondition "World State" < uid=CE92A1AE57EC67840003033F02A1E299 > = "CellCondition - Is Police"
MissionCondition MM17 < uid=CE92A1AE57EC6784000303402882F16F >
{
myMission < uid=CE92A1AE57EC6784000303419004BF08 > = MM17_Time_Tunnel
myState IsAvailableOrStarted
}
}
}
CellLogicLink "MM17 SP Police Station"
{
myCellLogic < uid=CE92A1AE57EC6784000303426C6E7CC2 > = msn_mm17_sp_police_station
myConditions
{
BooleanCondition "World State" < uid=CE92A1AE57EC67840003034361D6EEFC > = "CellCondition - Is Police"
MissionCondition MM17 < uid=CE92A1AE57EC6784000303445EE06220 >
{
myMission < uid=CE92A1AE57EC678400030345EBA96A0B > = MM17_Time_Tunnel
myState IsAvailableOrStarted
}
}
}
CellLogicLink Cine_MM17_Multi_Cell_IG
{
myCellLogic < uid=F0E9CDC3584A0070000F25B3FF24D3BB > = cine_mm17_multi_cell_IG
myConditions
{
MissionCondition Mission < uid=F0E9CDC3584A0070000F25B4B4F42E88 >
{
myMission < uid=F0E9CDC3584A0070000F25B5C14AAA84 > = MM17_Time_Tunnel
myState IsStarted
}
ObjectiveCondition Objective < uid=F0E9CDC3584A0070000F25B6FBBFBBBE >
{
myMission < uid=F0E9CDC3584A0070000F25B722DF1679 > = MM17_Time_Tunnel
myState IsObjectiveComplete
myNegateCondition TRUE
}
}
}
CellLogicLink Cine_MM17_Multi_Cell_PiP
{
myCellLogic < uid=CE92A1AE57ED8FD5000954FC16D0877D > = cine_mm17_multi_cell_pip
myConditions
{
MissionCondition Mission < uid=CE92A1AE57ED8FD5000954FD8CFB0790 >
{
myMission < uid=CE92A1AE57ED8FD5000954FED7F41486 > = MM17_Time_Tunnel
myState IsStarted
}
ObjectiveCondition Objective < uid=CE92A1AE57ED8FD5000954FF01BC0859 >
{
myMission < uid=CE92A1AE57ED8FD50009550093C58C7C > = MM17_Time_Tunnel
myState IsObjectiveComplete
myNegateCondition TRUE
}
}
}
CellLogicLink "SM42 Default"
{
myCellLogic < uid=F0E9CDC358A4A381000096C6544B2FEB > = msn_sm42_default
myConditions = "Conditions SM42"
}
CellLogicLink "SM42 Police Station"
{
myCellLogic < uid=F0E9CDC358A4A3D0000096CDB93A2955 > = msn_sm42_sp_police_station
myConditions = "Conditions SM42"
}
CellLogicLink "MM23 Default"
{
myCellLogic < uid=CE92A1AE58C1C55B0000D77949B1ABEA > = msn_mm23_default
myConditions = "Conditions MM23"
}
}
myTownEvents
{
CellConditions "Living Town Combat"
{
myDayCells
{
varmap "Town Event" "path = \"Props/South Park/Commerce/SP Police Station/Town Event/Town Combat/\", uid = \"DB7C6D4257855D2C00008D3E97F456A8\""
}
myNightCells
{
varmap "Town Event" "path = \"Props/South Park/Commerce/SP Police Station/Town Event/Town Combat/\", uid = \"DB7C6D4257855D2C00008D3E97F456A8\""
}
myConditions = lt-rules-combat-police-station-evergreen
}
}
}