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(PSP) Fate/tiger colosseum UPPER BUILDED.BND archive

Posted: Fri Apr 08, 2022 4:20 pm
by CGm1y4
Hi! I've been trying to extract this game for the longest time. I've used patapon.bms before and it worked fine for the previous game in the series (Fate/tiger colosseum) but when I tried to use it for this specific game it only game me mostly gibberish randomly numbered files. If it's possible I want to get the image files (.gim) and scripts (.pac) at the very least. Any kind of help will be greatly appreciated.

https://drive.google.com/file/d/1q2YbsU ... sp=sharing

Re: (PSP) Fate/tiger colosseum UPPER BUILDED.BND archive

Posted: Fri Apr 08, 2022 10:17 pm
by VendorX

Code: Select all

# script for QuickBMS http://quickbms.aluigi.org

getdstring Magic 4
get VER long
get DUMMY long
get DUMMY long
get DUMMY long
get FILES_OFF long
get DUMMY long
get DUMMY long
get FILES long
get ENTRIES long

if VER == 0
    for i = 0 < ENTRIES
        get NAME_CRC long
        get ZERO long
        get OFFSET long
        get SIZE long
        string NAME p "%08x." NAME_CRC
        log NAME OFFSET SIZE
    next i
    cleanexit
endif

Re: (PSP) Fate/tiger colosseum UPPER BUILDED.BND archive

Posted: Sat Apr 09, 2022 1:32 am
by CGm1y4
That's... exaxtly what patapon.bms did to extract the file, yes.

Also, the TZIP files (.tzi) confuse me. How am I supposed to extract/decompress these files?

Re: (PSP) Fate/tiger colosseum UPPER BUILDED.BND archive

Posted: Sat Apr 09, 2022 7:40 am
by VendorX
... ask Devs.