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Epic Mickey 2 The Power of Two
Posted: Fri Mar 25, 2022 9:01 am
by Pigeon
HI,
How do I open the a HKX character file and the NIF texture files. The files are in the dropbox link here.
https://www.dropbox.com/s/ta0vf7p5fffa1 ... s.rar?dl=0
Thanks.
Re: Epic Mickey 2 The Power of Two
Posted: Fri Mar 25, 2022 4:13 pm
by Durik256
Pigeon wrote: ↑Fri Mar 25, 2022 9:01 am
NIF
shakotay2 wrote: ↑Mon Oct 19, 2015 9:15 pm
did you try Noesis? (plugin
fmt_gamebryo_nif.py)
Re: Epic Mickey 2 The Power of Two
Posted: Fri Mar 25, 2022 9:59 pm
by Pigeon
HI
I tried the noesis plugins. it does not work
Thanks

Re: Epic Mickey 2 The Power of Two
Posted: Thu May 05, 2022 12:41 pm
by Pigeon
HI
link to skin from the game and the noesis plugins. it does not work
The texture format is NIF and the character HKX
https://www.dropbox.com/s/o4t7cw2fmgdp7 ... 2.rar?dl=0
Thanks

Re: Epic Mickey 2 The Power of Two
Posted: Thu May 05, 2022 3:03 pm
by Carpethop
Hm, textures opened just fine, but I when try to open any model with .nif extension it gives me a error

Re: Epic Mickey 2 The Power of Two
Posted: Thu May 05, 2022 6:14 pm
by Durik256
Carpethop wrote: ↑Thu May 05, 2022 3:03 pm
any model .nif
using MeshFinder(Android) or Hex2obj
oswald.nif.png
Re: Epic Mickey 2 The Power of Two
Posted: Sat May 07, 2022 10:48 pm
by Pigeon
Re: Epic Mickey 2 The Power of Two
Posted: Tue Jul 12, 2022 2:45 pm
by Durik256
Pigeon wrote: ↑Sat May 07, 2022 10:48 pm
Here is some more characters
in fact all files have 4 identical bytes before the faces. you can make a plugin without delving into the format

Re: Epic Mickey 2 The Power of Two
Posted: Wed Jul 13, 2022 6:20 pm
by Sharppy
any chance to support environments ?

Re: Epic Mickey 2 The Power of Two
Posted: Wed Jul 13, 2022 10:19 pm
by Durik256
Sharppy wrote: ↑Wed Jul 13, 2022 6:20 pm
any chance to support environments ?
i edit plugin. try it

Re: Epic Mickey 2 The Power of Two
Posted: Thu Jul 14, 2022 1:23 pm
by Techttv
Hi man thanks for editing the plugin but it doesn't work for everything. In fact sometimes i get this error.
Code: Select all
Traceback (most recent call last):
File
"C:\Users\tomma\Desktop\noesisv4464\plugins\python\fmt_g
amebryo_nif.py", line 69, in noepyLoad Model
UVBUF=bs.readBytes(size)
File
"C:\Users\tomma\Desktop\noesisv4464\plugins\python\inc_n
oesis.py", line 141, in readBytes
return noesis.bsReadBytes(self.h, numBytes)
MemoryError
or
Code: Select all
Traceback (most recent call last):
File
"C:\Users\tomma\Desktop\noesisv4464\plugins\python\fmt_g
amebryo_nif.py", line 58, in noepyLoadModel
bs.seek(size, 1)
File
"C:\Users\tomma\Desktop\noesisv4464\plugins\python\inc_n
oesis.py", line 188, in seek
self.toUnpacker(); r = noeSuper(self).seek(addr, is Relative);
self.fromUnpacker(); return r
File
"C:\Users\tomma\Desktop\noesisv4464\plugins\python\inc_n
oesis.py", line 181, in fromUnpacker
self.setOffset(self.byteOfs)
File
"C:\Users\tomma\Desktop\noesisv4464\plugins\python\inc_n
oesis.py", line 80, in setOffset
noesis.bsSetOfs(self.h, ofs)
RuntimeError: Tried to set offset beyond buffer size.
(33571902 > 28303)
or Could not preview file
Re: Epic Mickey 2 The Power of Two
Posted: Mon Aug 01, 2022 6:11 am
by AbsoluteZero
Durik256 wrote: ↑Wed Jul 13, 2022 10:19 pm
Sharppy wrote: ↑Wed Jul 13, 2022 6:20 pm
any chance to support environments ?
i edit plugin. try it
This works perfectly for Epic Mickey 2. Thank you. Do you think you could edit the script to work with the original game? It is in big endian but the file format seems to be about the same, and the extension is nif_wii instead of nif. I would greatly appreciate it.
Here is an example (Mickey):
https://cdn.discordapp.com/attachments/ ... ey.nif_wii
Re: Epic Mickey 2 The Power of Two
Posted: Tue Apr 04, 2023 12:27 am
by DiMickfoxed65
Um.. i tried export the sorcerer mickey texture, but it has the colors bad :I
