With all of these attempts not working, I figure I may be able to access them from the files directly. So I used a bms script that extracted the two of the larger and what I'm guessing are bin files that contain music, video and geometry. Either D000.BIN or D001.BIN file unpacked are the same sized .dat files. Searching around I found and have tried using the Konami DAT Utility program. However, it doesn't work with these kinds of .dat files: "This is not a compatible dat file".
Would there be a way to figure out how to extract the .dat files from this game at all? I'm trying to find a way to extract these 3d models. I have the files from the .bin already extracted. I uploaded a sample folder of what I can assume is geometry or something large enough to take up space on a disc like that. But seeing as I can't read these files properly it is just a guess for now... unless someone can help me along?
SAMPLE FOLDER with link:
Enthusia - Professional Racing (USA).iso/ENTHUSIA/D000.bin/d000/1000fc87/0000007e/
0000026a.csl (564 KB)
0000026b.csl (1 KB)
0000026c.csl (6 KB)
0000026d.csl (1 KB)
0000026e.csl (3 KB)
0000026f.csl (45 KB)
00000267.dat (8478 KB) *What I'm assuming may be the file of interest?
00000268.pos (1 KB)
00000269.dat (1 KB)
00000270.pvc (183 KB)
00000271.svd (7 KB)
https://drive.google.com/file/d/1EH6P5r ... sp=sharing




