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IM@S Starlit Stage

Posted: Tue Dec 07, 2021 8:57 am
by kitakamikotoha
It's been out for weeks and no one has looked into extracting the models?

Anyone here or in some Discord server (I dunno) working on it? The DLCs too.

Re: IM@S Starlit Stage

Posted: Wed Dec 15, 2021 1:30 am
by andree
It runs on unreal engine 4, so go use umodel.

Re: IM@S Starlit Stage

Posted: Wed Dec 15, 2021 6:40 pm
by Spiritovod
People couldn't even name a game properly, Starlight Stage and Starlit Season are two different games.

Re: IM@S Starlit Stage

Posted: Wed Dec 15, 2021 7:41 pm
by andree
Spiritovod wrote: Wed Dec 15, 2021 6:40 pm People couldn't even name a game properly, Starlight Stage and Starlit Season are two different games.
Oops, sorry, my mistake.

Re: IM@S Starlit Stage

Posted: Fri Dec 31, 2021 5:53 pm
by kitakamikotoha
andree wrote: Wed Dec 15, 2021 1:30 am It runs on unreal engine 4, so go use umodel.
I found that out and didn't make an update. But however UE Viewer doesn't support morph export yet. Anyone has workarounds? I've read there are umodel builds that exports the morph separately as .psk so that it can be combined back into the main mesh in say, Blender as shape key.

Re: IM@S Starlit Stage

Posted: Sat Jan 01, 2022 2:09 pm
by Spiritovod
So the topic is about Idolmaster: Starlit Season after all.

@kitakamikotoha: You can find custom umodel build with ability to export morphs here.