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Driver San Francisco PC ???

Posted: Wed Oct 13, 2021 8:41 pm
by ReVolt
I want to rip the cars from DRIVER SF , it seem like people have done it before but I am confused. I googled but there's only threads that didn't get far or did get far, but it's a maxscript, for a program that costs too much :(

I need to extract file : SP file. this contains vehicle.

I use the program Blender and I am on Windows 11.

file ( dng vehicles.sp ) https://drive.google.com/file/d/1IDogyq ... sp=sharing

Re: Driver San Francisco PC ???

Posted: Wed Dec 22, 2021 8:53 pm
by ReVolt
im still trying to find a way to extract the car models..

Re: Driver San Francisco PC ???

Posted: Thu Dec 23, 2021 12:05 pm
by shakotay2
ReVolt wrote: Wed Oct 13, 2021 8:41 pm but it's a maxscript, for a program that costs too much :(
If you were a student you could get it for free, afaik.
And if you have a maxscript then it should be simple (usually, with some basic understanding) to use the info in it for creating H2O files.

Re: Driver San Francisco PC ???

Posted: Thu Dec 23, 2021 9:56 pm
by Durik256
maxscript original and decompiled. using it you can make a plugin for blender

Re: Driver San Francisco PC ???

Posted: Thu Dec 23, 2021 10:03 pm
by shakotay2
Durik256 wrote: Thu Dec 23, 2021 9:56 pmmaxscript original and decompiled. using it you can make a plugin for blender
... and don't forget to mention the original authors. Will spare you some troubles. :D

(Plus, this decompiling is legal, is it? :eek: ) Because, if they provided the mse only they obviously didn't want the source (ms script) to be public. Just my two cents.

Re: Driver San Francisco PC ???

Posted: Thu Dec 23, 2021 11:00 pm
by Durik256
"for academic purpose" :D

Re: Driver San Francisco PC ???

Posted: Fri Dec 24, 2021 1:06 am
by shakotay2
Hey, I didn't want to interrupt your research "for academic purpose", really. :)

I merely didn't want you to get into troubles, if any.

Merry Christmas

Re: Driver San Francisco PC ???

Posted: Mon Jan 03, 2022 2:15 pm
by Durik256
original max script from :
Chipicao wrote: Tue Dec 31, 2013 5:19 pm Vehicle importer for Driver San Francisco.
there will be no updates
ReVolt wrote: Wed Dec 22, 2021 8:53 pm im still trying to find a way to extract the car models..
load .sp, export all cars or one.
load .VEHC file (model car) works very slowly
Image
('load selected' dont work)
how to load a model from the tool panel when the file is already loaded?

Re: Driver San Francisco PC ???

Posted: Mon Jan 03, 2022 4:39 pm
by shakotay2
Durik256 wrote: Mon Jan 03, 2022 2:15 pm load .VEHC file (model car) works very slowly
yeah, that's strange. Seems there's a delay before
"Detected file type: driver sf file"
(Even with a "fresh" start of Noesis without loading the .sp file before.)
how to load a model from the tool panel when the file is already loaded?
what? :?

Re: Driver San Francisco PC ???

Posted: Mon Jan 03, 2022 5:00 pm
by Durik256
shakotay2 wrote: Mon Jan 03, 2022 4:39 pm what? :?
when the "noepyLoadModel" method is complete and I add the model to the mdlList from toolbar(button "load selected">method importVHEC), nothing happens

Re: Driver San Francisco PC ???

Posted: Mon Jan 03, 2022 5:12 pm
by shakotay2
maybe an indexing problem? It displays 445 VW_Camper_1965_LOD1.VEHC for me when I select 259 VW_Camper_1965_LOD1.VEHC

Re: Driver San Francisco PC ???

Posted: Mon Jan 03, 2022 6:13 pm
by Durik256
shakotay2 wrote: Mon Jan 03, 2022 5:12 pm maybe an indexing problem?
it's just a name 8D
in list its (id and name), and in console (index and name)

that's what I mean. how to load the model from the toolbox. adding to the mdlList gives nothing :cry:
Image

Re: Driver San Francisco PC ???

Posted: Mon Jan 03, 2022 7:16 pm
by shakotay2
Ok, from what I see the data is loaded from the BitStream object but not displayed.
It stops after
...
2d74b254653913c0
2d74b2545f3913c0

(So createMesh() is called several times after LoadSelected.)

Funny: when you log the positions in importVEHC() once directly loading a .vehc file, and then by "Load selected" the first ones are identical, but the ladder creates a 50 times bigger log. What?

Re: Driver San Francisco PC ???

Posted: Tue Jan 04, 2022 3:27 am
by Durik256
shakotay2 wrote: Mon Jan 03, 2022 7:16 pm but not displayed.
when method "noepyLoadModel" stop(return 1) then dont load model :oops:

new script
if load model as one mesh then very fast

Re: Driver San Francisco PC ???

Posted: Tue Jan 04, 2022 8:31 am
by shakotay2
yeah, that's a workaround for the memory problem not loading the .sp at the same time. :D

Comparing face indices for both "runs", loading .VEHC separately or with "Load selected".
edit: correction, logged ind1, 2 and 3 now and they are identical. (Seems there was an error with my formatting of the face array.)