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Havok - comfortable way to edit bones "Transform"

Posted: Fri Jun 18, 2021 11:06 am
by sanyabane
Hello.
Does anyone knows if is it possible to edit bones of Havok skeleton in some GUI?

Currently I can do this manually thorugh Notepad++ by exporting skeleton from "Havok: Preview Tool" as xml, so workflow looks like this:
1. Export skeleton as XML.
2. Find bone index - which is equal to <hkobject> position inside <hkparam name="bones">.
3. Find line by this index inside <hkparam name="referencePose">.
4. Edit Trasnform in this line as i want (position, rotation, scale).
5. Save file.

It's... quite uncomfortable.

Is it possible to do this in some easier way? Maybe inside Havok itself, or by some 3rd party tool?