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Need for Speed Underground geom.bin maxscript
Posted: Sat Jun 05, 2021 10:42 pm
by braveplayer50
Could someome write me a maxscript?
Re: Need for Speed Underground geom.bin maxscript
Posted: Sun Jun 13, 2021 4:42 pm
by JONATHANTKB
nfs toolkit can be import mesh
Re: Need for Speed Underground geom.bin maxscript
Posted: Mon Jun 14, 2021 11:07 pm
by mono24
braveplayer50 wrote: ↑Sat Jun 05, 2021 10:42 pm
Could someome write me a maxscript?
Since you aren't specific what is your looking for, nfsu360 has a CarToolkit you can get on his blog:
https://nfs-tools.blogspot.com/
If you want other assets, you might wanna try one of these two for other geometry from the game, rumor has it that works with assets extracted from game, not just cars, i personally never tried it besides on vehicles:
https://www.nfscars.net/need-for-speed- ... view/6292/
https://www.nfscars.net/need-for-speed- ... view/7762/
The executables are not identical, one should work for first game other for second.
JONATHANTKB wrote: ↑Sun Jun 13, 2021 4:42 pm
nfs toolkit can be import mesh
Do not mislead people, such tool does not exist publicly, only screenshots have been showcased in the past, years ago, nothing else.