.rif and .seek files, How convert mesh?

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shakotay2
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Re: .rif and .seek files, How convert mesh?

Post by shakotay2 » Mon May 10, 2021 3:03 pm

Use scripts from here:
Bigchillghost wrote:
Sun May 09, 2021 10:19 am
From cut12630.rif you get 3 slz files, from biggest one an unslz file which is a binary lua file, containing
these commands:
ScriptCommon_Start
ScriptCommon_CharaSet
ScriptCommon_CharaLoad
ScriptCommon_LbxLoad
ScriptCommon_ObjSet
ScriptCommon_ObjDelete
ScriptCommon_CharaLbxSet
ScriptCommon_End
ScriptCommonLbx_End
MoveWait
ShowImageWait
ShowImageAutoWait
AutoReverseCutInStart
ReverseCutInStart
ReverseCutInCamMove
ReverseCutInEnd
RunTalkDemo
SeListInitialize
SeListPlay
SeListStop
CallQuestEvent
RunQuestDemo

from lbxp25362.rif get unslz:
.
lbxp25362-unslz-mesh.png
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Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

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