[UNITY] DK mobile, unencrypted, "normal header" , not work with AssetStudio

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Drawing
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[UNITY] DK mobile, unencrypted, "normal header" , not work with AssetStudio

Post by Drawing » Mon Mar 29, 2021 7:54 pm

Image

Name: DragonKnight Mobile
Link: https://apps.qoo-app.com/en/app/16197
Sample : https://www.mediafire.com/file/x9u1071o ... 0.rar/file

Image

When I try to load files of this game in AssetStudio " No files loaded". It doesn't seem encrypted, is there something missing in the header so that AssetStudio doesn't recognize it or it's just unsupported ? i've tried other 5.0 unity files from different games and they work well... Any idea?

Thanks in advance [bruce]

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Re: [UNITY] DK mobile, unencrypted, "normal header" , not work with AssetStudio

Post by Durik256 » Tue Mar 30, 2021 8:15 pm

File>extract folder in AssetStudio

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Re: [UNITY] DK mobile, unencrypted, "normal header" , not work with AssetStudio

Post by Drawing » Tue Mar 30, 2021 8:47 pm

Durik256 wrote:
Tue Mar 30, 2021 8:15 pm
File>extract folder in AssetStudio
It still says " No file was loaded"

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Re: [UNITY] DK mobile, unencrypted, "normal header" , not work with AssetStudio

Post by Allanoon » Wed Mar 31, 2021 2:36 am

i tried with utiny ripper which doesn't manage to get the "version" of unity used, maybe assetstudio has the same problem since it show's 5.x.x.0.0.0.
The game can be vaguely opened with DevxStudio but most textures are not readable and i dunno why asset meshes aren't viewable in unity so importing prefab is not usefull at all.
Only thing i can say it's that the game assets are basicaly a copy/paste from the old DK mmo (lots of animations too) maybe a few things are new but~~~

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