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Dragon quest Rivals ace (PC)

Post questions about game models here, or help out others!
ryburgers
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Re: Dragon quest Rivals ace (PC)

Post by ryburgers »

I agree with above, it is a shame that there are currently zero 3D models floating around from this game. Has anyone considered working on it or sharing assets?

I would gladly do it myself, and upload everything to models resource. But I only found out about this game a week ago. There's no way to download it anymore. There are some great character models in this game, but they will die forever if we don't try to preserve it. Even if someone just shares the relevant data/c3b sections, then we can have more eyes on it. If someone still has the files, please don't delete it.
Spiritovod
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Re: Dragon quest Rivals ace (PC)

Post by Spiritovod »

The game is using standard aes-128-cbc encryption, except that the key and IV are statically generated at runtime. Attached script was tested on mobile version of Dragon Quest Rivals Ace v3.8.0 and samples from this topic.

I suppose tga textures are using ETC1 compression (for more info read here).

Update: Script is updated to automatically decompress decrypted assets in case if they're compressed (like samples from the linked topic).

Update 2: Updated script can now convert/fix tga textures for usage with etc1tool from Android SDK platform tools, available here. Simply run script on already decrypted and decompressed texture and it will be replaced with fixed one, just don't forget to launch quickbms with "-w" option to allow write operations.

dq_rivals_decrypt-convert.zip
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