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FIFA files extracting
- Bigchillghost
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FIFA 20 fbmod unpacker + mesh/texture importer
Just in case someone needs it. A bms script for unpacking fbmod archives from FIFA20, and a Noesis script for importing extracted mesh (*.f20m) and texture (*.f20t) files.
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Last edited by Bigchillghost on Fri Aug 14, 2020 4:32 pm, edited 2 times in total.
May you find peace in this puzzle-solving game.
when you get helped.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
when you get helped.- Bigchillghost
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Re: FIFA 20 fbmod unpacker + mesh/texture importer
Well. it's based on the couple of samples from this thread.
viewtopic.php?f=18&t=21570
You should probably provide some samples of that specific error meaasge.
There's no guarantee that it'll work with everything though.
This is just a quick patch of an old script of mine and there won't be any further supports other than existing features.
May you find peace in this puzzle-solving game.
when you get helped.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
when you get helped.-
greenlemonade1
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Re: FIFA 20 fbmod unpacker + mesh/texture importer
Here are two more samples, that I have error with, the first is posted in the texture sectionBigchillghost wrote: ↑Sun Jul 12, 2020 5:31 am Just in case someone needs it. A bms script for unpacking fbmod archives from FIFA20, and a Noesis script for importing extracted mesh (*.f20m) and texture (*.f20t) files.
https://www.mediafire.com/file/98qv2wck ... s.rar/file
- Bigchillghost
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Re: FIFA 20 fbmod unpacker + mesh/texture importer
Scripts updated at the main post. Added support for more pixel formats to the Noesis script.
May you find peace in this puzzle-solving game.
when you get helped.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
when you get helped.-
greenlemonade1
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Re: FIFA 20 fbmod unpacker + mesh/texture importer
I extract without any problems, but when I tried to convert .fbx or obj to rx3 I ran into problems, and don't happen before, and I see in noesis that head_mat and eyes mat can't be read. Here is mega link, with the textures that can't be seen in noesis:Bigchillghost wrote: ↑Mon Jul 13, 2020 9:36 amScripts updated at the main post. Added support for more pixel formats to the Noesis script.
https://mega.nz/file/orJR0aCT#1CRLbrRjf ... Oqbf4Bf5bc
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- Bigchillghost
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Re: FIFA 20 fbmod unpacker + mesh/texture importer
That's because the script does NOT parse any material info. And as far as I can remember, there's no texture binding info in the mesh reference files (*.f20m). Also what you were asking was to export the models, which's exactly what the script does, nothing more, nothing less.greenlemonade1 wrote: ↑Tue Jul 14, 2020 9:03 am but when I tried to convert .fbx or obj to rx3 I ran into problems, and don't happen before, and I see in noesis that head_mat and eyes mat can't be read.
May you find peace in this puzzle-solving game.
when you get helped.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
when you get helped.-
greenlemonade1
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Re: FIFA 20 fbmod unpacker + mesh/texture importer
I hope you doing well, I got this bug when I tried to see mesh with noesis. Here is the sample, take care. mateBigchillghost wrote: ↑Tue Jul 14, 2020 4:48 pmThat's because the script does NOT parse any material info. And as far as I can remember, there's no texture binding info in the mesh reference files (*.f20m). Also what you were asking was to export the models, which's exactly what the script does, nothing more, nothing less.greenlemonade1 wrote: ↑Tue Jul 14, 2020 9:03 am but when I tried to convert .fbx or obj to rx3 I ran into problems, and don't happen before, and I see in noesis that head_mat and eyes mat can't be read.
https://www.mediafire.com/file/ktdd1d9q ... fbmod/file
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- Bigchillghost
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Re: FIFA 20 fbmod unpacker + mesh/texture importer
I don't see why not.
May you find peace in this puzzle-solving game.
when you get helped.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
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Re: FIFA 20 fbmod unpacker + mesh/texture importer
Updated BMS and Noesis scripts.
May you find peace in this puzzle-solving game.
when you get helped.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
when you get helped.Re: FIFA 20 fbmod unpacker + mesh/texture importer
I tried using this script on BF2 because it also uses fbmod, and it partially works.
But, it errors out with this
"Last script line before the error or that produced the error: 62 goto entryOffset MEMORY_FILE2"
Would you consider modifying this script to work for BF2?
But, it errors out with this
"Last script line before the error or that produced the error: 62 goto entryOffset MEMORY_FILE2"
Would you consider modifying this script to work for BF2?
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greenlemonade1
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Re: FIFA 20 fbmod unpacker + mesh/texture importer
Mate, I hope you are doing well during this tough times with corona virus. I wanna ask you why isn't skeleton or skinning data in the model, can those parts be apply in updated version, maybe. Here is the sample and Happy New Year to you and your family:
https://www.mediafire.com/file/ump1nm0h ... o.rar/file
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Makoto
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Re: FIFA 20 fbmod unpacker + mesh/texture importer
Is this for the ps4 ver? I donwloaded it and couldn't really find any file to run the bms on, i don't understand where are the players stored
