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Project cars 3

Posted: Fri Jan 08, 2021 12:36 am
by MichaelBFS
Hi! Anyone found a way to extract the models from Project Cars 3 yet? If so, could you (one who knows how) make a model request if possible? I need in a few models (jaguar xj220s racing, chevrolet c8r, aston martin vantage gte 2019) out of that game!

Thanks in Advance!

Re: Проект автомобилей 3

Posted: Sat Jan 09, 2021 4:37 pm
by MeIRL
Similar to the first part. But 3d max doesn't open the model.

Exemple

Re: Project cars 3

Posted: Sun Apr 18, 2021 10:46 pm
by MichaelBFS
Hi,

Can anyone help figure it out.
These are the car files Acura NSX racing 1997 and Chevrolet Corvette C8r from "PS4".
https://sharemods.com/tl3vvn3atq0u/Test.zip.html

But they do not open in SMS import. Try to open. Previously, models were usually opened. What could be the reason?

Re: Project cars 3

Posted: Tue Apr 20, 2021 9:58 pm
by Mike Oxmaul
MichaelBFS wrote: Sun Apr 18, 2021 10:46 pm Hi,

Can anyone help figure it out.
These are the car files Acura NSX racing 1997 and Chevrolet Corvette C8r from "PS4".
https://sharemods.com/tl3vvn3atq0u/Test.zip.html

But they do not open in SMS import. Try to open. Previously, models were usually opened. What could be the reason?
Replace first 12 bytes from each .meb file from any .meb file from pC2 or Shift 2. But don't try to import tires - script won't import them.

Re: Project cars 3

Posted: Tue Apr 20, 2021 11:33 pm
by MichaelBFS
Thanks a lot for the tip. I tried it seems like a couple of parts have opened, I will try further. :)

Re: Project cars 3

Posted: Thu May 06, 2021 6:56 am
by MichaelBFS
NFSModDev wrote: Tue Apr 20, 2021 9:58 pm
MichaelBFS wrote: Sun Apr 18, 2021 10:46 pm Hi,

Can anyone help figure it out.
These are the car files Acura NSX racing 1997 and Chevrolet Corvette C8r from "PS4".
https://sharemods.com/tl3vvn3atq0u/Test.zip.html

But they do not open in SMS import. Try to open. Previously, models were usually opened. What could be the reason?
Replace first 12 bytes from each .meb file from any .meb file from pC2 or Shift 2. But don't try to import tires - script won't import them.


Hi, help me please. I now unpack BFF files, but textures in format TEX (about 3000 files).
How can you convert them TEX to format DDS? they don't open ... :(
Also do they have the wrong names? Is there a script to rename them to the correct names?
Thanks

Re: Project cars 3

Posted: Sat May 15, 2021 3:53 am
by juanmasilsca
So, where you able to open the 3d models? Even without textures?

Re: Project cars 3

Posted: Wed May 19, 2021 4:41 am
by juanmasilsca
NFSModDev wrote: Tue Apr 20, 2021 9:58 pm Replace first 12 bytes from each .meb file from any .meb file from pC2 or Shift 2. But don't try to import tires - script won't import them.
I can open the hex file but which ones are the first 12 bytes?

Re: Project cars 3

Posted: Tue May 25, 2021 1:13 am
by juanmasilsca
MichaelBFS wrote: Thu May 06, 2021 6:56 am Hi, help me please. I now unpack BFF files, but textures in format TEX (about 3000 files).
How can you convert them TEX to format DDS? they don't open ... :(
Also do they have the wrong names? Is there a script to rename them to the correct names?
Thanks
You can get textures by using Ninja Ripper. I tried and it gets the files. Textures are ok but models needs to be fixed.

Re: Project cars 3

Posted: Tue May 25, 2021 10:55 am
by zimex25
How convert .tex into .dds?
1. Download HxD Editor (for example)
2. Drag on drop .tex file in HxD
3. Remove everything before .dds
4. Save on open in Photoshop.

Re: Project cars 3

Posted: Wed May 26, 2021 10:08 am
by watty256
zimex25 wrote: Tue May 25, 2021 10:55 am How convert .tex into .dds?
1. Download HxD Editor (for example)
2. Drag on drop .tex file in HxD
3. Remove everything before .dds
4. Save on open in Photoshop.
This PC3 .tex file doesn't have .dds in it??? any ideas???

https://mega.nz/file/4XQF1KYC#huVrY7EOM ... dSWm5vJ19k

Re: Project cars 3

Posted: Wed May 26, 2021 2:49 pm
by juanmasilsca
watty256 wrote: Wed May 26, 2021 10:08 am
This PC3 .tex file doesn't have .dds in it??? any ideas???

https://mega.nz/file/4XQF1KYC#huVrY7EOM ... dSWm5vJ19k
Whic car do you want textures from? I can rip some for you.

Re: Project cars 3

Posted: Wed May 26, 2021 8:50 pm
by watty256
juanmasilsca wrote: Wed May 26, 2021 2:49 pm
watty256 wrote: Wed May 26, 2021 10:08 am
This PC3 .tex file doesn't have .dds in it??? any ideas???

https://mega.nz/file/4XQF1KYC#huVrY7EOM ... dSWm5vJ19k
Whic car do you want textures from? I can rip some for you.
Thank you for the offer I’ve got the textures from other Pcars games I just wondered if the .tex can be converted.

Re: Project cars 3

Posted: Sun Aug 29, 2021 10:14 pm
by valentim725
how do I do that first 12 bytes from each .meb file from any .meb file from pC2 or Shift 2.

Re: Project cars 3

Posted: Sun Aug 29, 2021 10:17 pm
by valentim725
Can someone help me how do I replace the first 12 bytes of the .meb file I should copy and paste the first 12 bytes of needforspeed 2 how do I can someone help