Sackboy: A Big Adventure (PS4)

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daemon1
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Sackboy: A Big Adventure (PS4)

Post by daemon1 » Tue Dec 01, 2020 10:20 am

Sackboy: A Big Adventure PS4 tool.
Supports static & skeletal meshes, textures.

1. Unpack PAK files with provided UE4_pak.exe:
Drop PAK file onto UE4_pak.exe, it will be fully unpacked with directory structure.
Note that originally all PAK files are in gingerbread\content\paks\ folder, so most resources will go 2 folders up, starting from gingerbread folder.

2. Drop .uasset onto sackboy.exe
Models will be exported to .ascii format. Textures to DX10 DDS format.

Image

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Last edited by daemon1 on Thu Dec 10, 2020 11:57 am, edited 1 time in total.

Petrgold
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Re: Sackboy: A Big Adventure (PS4)

Post by Petrgold » Wed Dec 02, 2020 1:27 pm

That was fast, great job. Thanks for all your work

daemon1
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Re: Sackboy: A Big Adventure (PS4)

Post by daemon1 » Thu Dec 10, 2020 11:57 am

Tool posted.

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