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Bleach Soul Resurreccion Model/Animation Tool

Posted: Wed Aug 19, 2020 3:14 pm
by akderebur
Finally had the time to wrap this up. Supports geometry, skinning and animations.

Tool overview

Image

Image

How to use

Load
  • SPK: Loads models (skinned) in SPK files.
  • Arrow keys: Cycle through animations.
Export
  • NUX: Exports the model in custom binary format (.nux), intended to be loaded by Noesis. Noesis script for this format : NUX Script
  • Note : Models will be exported into the folder Export.

Download : http://www.mediafire.com/file/hwt5vz7n39m5egs/file

Re: Bleach Soul Resurreccion Model/Animation Tool

Posted: Thu Aug 20, 2020 6:26 am
by fil1969
Thanks! What about textures?
Nevermind. Did it.

Re: Bleach Soul Resurreccion Model/Animation Tool

Posted: Thu Aug 27, 2020 1:59 pm
by pgw00k
Good job!

Re: Bleach Soul Resurreccion Model/Animation Tool

Posted: Tue Oct 06, 2020 1:37 am
by Darko

Re: Bleach Soul Resurreccion Model/Animation Tool

Posted: Tue Oct 06, 2020 4:27 pm
by Molinaz
Inbox Pls 🙏

Re: Bleach Soul Resurreccion Model/Animation Tool

Posted: Wed Apr 07, 2021 3:41 am
by Eag1e
fil1969 wrote: Thu Aug 20, 2020 6:26 am Thanks! What about textures?
Nevermind. Did it.
Sorry for bothering, but where/how did you get the textures?

Re: Bleach Soul Resurreccion Model/Animation Tool

Posted: Wed Apr 07, 2021 9:14 am
by akderebur
Eag1e wrote: Wed Apr 07, 2021 3:41 am where/how did you get the textures?
There is a tool by shadowmoy here: viewtopic.php?f=16&t=6373 You can use it to extract the textures.

Re: Bleach Soul Resurreccion Model/Animation Tool

Posted: Sat Feb 19, 2022 5:50 am
by michaelllmoss
How do I play the animations ?

Re: Bleach Soul Resurreccion Model/Animation Tool

Posted: Sat Apr 29, 2023 3:32 am
by Caleb123459
Hello! I really appreciate that you made this tool, it's a shame that Bleach SR doesn't get much love to begin with so it's amazing that you made it :)

My question is, would you be willing to slightly expand the tool a bit? It would make work-flow much more efficient if there was a way to batch export all the animations of the loaded SPK, as well as export them with their original animations names (I'm not the best when it comes to the technicals of file reading but I was able to load/export the animation names alone from the SPKs with my own script, tho they are in a different order than what's displayed in your tool).

Any assistance with this would be much appreciated! :D