[PC, Ubisoft] South Park: The Fractured but Whole - Cameldata / MMB / Editordata files
Posted: Mon Aug 03, 2020 7:34 pm
Hi guys,
I'm trying to rip whatever sprite data I can from South Park: The Fractured but Whole. Using quickbms and a script I found on a similar forum, I managed to extract files from the SDF files - namely CAMELDATA, EDITORDATA and MMB files.
At this point, though, I'm stumped. I've googled around, but have only found a py script for The Division, and I don't know nearly enough about python to run it, let alone edit it.
I don't even know for sure any sprite data is even in these files, but they seem a good place to look.
Any help would be greatly appreciated!
I'm trying to rip whatever sprite data I can from South Park: The Fractured but Whole. Using quickbms and a script I found on a similar forum, I managed to extract files from the SDF files - namely CAMELDATA, EDITORDATA and MMB files.
At this point, though, I'm stumped. I've googled around, but have only found a py script for The Division, and I don't know nearly enough about python to run it, let alone edit it.
I don't even know for sure any sprite data is even in these files, but they seem a good place to look.
Any help would be greatly appreciated!