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[PC, Ubisoft] South Park: The Fractured but Whole - Cameldata / MMB / Editordata files

Posted: Mon Aug 03, 2020 7:34 pm
by blargsnarf
Hi guys,

I'm trying to rip whatever sprite data I can from South Park: The Fractured but Whole. Using quickbms and a script I found on a similar forum, I managed to extract files from the SDF files - namely CAMELDATA, EDITORDATA and MMB files.

At this point, though, I'm stumped. I've googled around, but have only found a py script for The Division, and I don't know nearly enough about python to run it, let alone edit it.

I don't even know for sure any sprite data is even in these files, but they seem a good place to look.

Any help would be greatly appreciated!

Re: [PC, Ubisoft] South Park: The Fractured but Whole - Cameldata / MMB / Editordata files

Posted: Tue Aug 04, 2020 8:08 pm
by ikskoks
Attach some samples, please.

Btw, you can rip some images directly from memory
using NinjaRipper or TexMod.

Re: [PC, Ubisoft] South Park: The Fractured but Whole - Cameldata / MMB / Editordata files

Posted: Tue Aug 04, 2020 9:24 pm
by blargsnarf
ikskoks wrote: Tue Aug 04, 2020 8:08 pm Attach some samples, please.

Btw, you can rip some images directly from memory
using NinjaRipper or TexMod.
It won't let me attach, but here are all 3 filetypes from the screenshot upped to Mediafire. If you want them uploaded somewhere else instead just lemme know.

I'll look into trying those two tools too, thanks.

https://www.mediafire.com/folder/h1c7tuzmt1vkz