Very cool,
This remindes me i need to release an uodated version for the .texture script..

Very cool,

Actually my script supports Big Endian format and all the samples i tried worked for me, many of them just contain animation without model/mesh data so they might seem not to work.MorgothZeONE wrote: ↑Mon May 31, 2021 4:20 pm i tried using this tool for Carnivores Reborn .GR2 files, but i keep getting an error, and looking into it i found that Carnivores .GR2 files are marked as "Big Endian format" where as this tool only supports the "Little Endian format"
here's some .GR2's from the game for you to test on https://drive.google.com/file/d/1nRltcs ... Qfw3q/view
i definatly feel like i'm doing something wrong, i'm using the most recent version of noesis so maybe that's also causing an issue but i can't be too surejayn23 wrote: ↑Mon May 31, 2021 4:28 pmActually my script supports Big Endian format and all the samples i tried worked for me, many of them just contain animation without model/mesh data so they might seem not to work.MorgothZeONE wrote: ↑Mon May 31, 2021 4:20 pm i tried using this tool for Carnivores Reborn .GR2 files, but i keep getting an error, and looking into it i found that Carnivores .GR2 files are marked as "Big Endian format" where as this tool only supports the "Little Endian format"
here's some .GR2's from the game for you to test on https://drive.google.com/file/d/1nRltcs ... Qfw3q/view


This error means its not finding the granny2.dll file.MorgothZeONE wrote: ↑Mon May 31, 2021 9:07 pmi definatly feel like i'm doing something wrong, i'm using the most recent version of noesis so maybe that's also causing an issue but i can't be too surejayn23 wrote: ↑Mon May 31, 2021 4:28 pmActually my script supports Big Endian format and all the samples i tried worked for me, many of them just contain animation without model/mesh data so they might seem not to work.MorgothZeONE wrote: ↑Mon May 31, 2021 4:20 pm i tried using this tool for Carnivores Reborn .GR2 files, but i keep getting an error, and looking into it i found that Carnivores .GR2 files are marked as "Big Endian format" where as this tool only supports the "Little Endian format"
here's some .GR2's from the game for you to test on https://drive.google.com/file/d/1nRltcs ... Qfw3q/view
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data \ data \ hd \ global \ ui \ loading \ *.*
Hellgate gamearchive dont have .gr2 format,I think .am and .wm05SpeedMaster wrote: ↑Sun Jun 06, 2021 4:42 pm The .am file points to
data\units\items\weapons\agitator\agitator_mesh.gr2
Sure you have the right files?

iv never seen Havok and granny files togther so thats you first signTest2007 wrote: ↑Sun Jun 06, 2021 8:17 pmHellgate gamearchive dont have .gr2 format,I think .am and .wm05SpeedMaster wrote: ↑Sun Jun 06, 2021 4:42 pm The .am file points to
data\units\items\weapons\agitator\agitator_mesh.gr2
Sure you have the right files?
its archived or compressed .gr2

the granny2.dll version you are using is to old and dosent support bitknit compression , there is a link somewhere in this thread to a newer version that doesandrew21022 wrote: ↑Tue Jun 08, 2021 8:22 am hello,sir,im trying to was trying to get those models from diablo2 resurrected but stuck with this error,can't figure out the next steps to solve it [https://sun9-11.userapi.com/impg/EHRmny ... type=album]